19 issues found

1

Votes
Assigned
I'm getting this when trying to upload to ActorCore after rigging in AccuRig....More
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Submitted by Make It Move Media

1

Votes
Not Reproducible
When I try to import an FBX file into Unreal Engine and enable the options "Use T0 As Ref Pose" and "Import Morph Targets," it causes the program to crash. I tried UE5.2, 5.1, 5.0 but all shows the same problem. I attempted to use different versions of Unreal Engine (specifically UE5.2, 5.1...More
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Submitted by funza15

0

Votes
Active
I really like your animation quality and it's hard to get a good result like That .
Has a solo dev of a mmorpg , I ask you if you can put more Animation , like spearmen , bowmen animation , dual axe , e.t.c . I will buy everything !
Thank you and have a good !...More
  •  0
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Submitted by filteau3945

2

Votes
Active
Just going start by saying so far it's a great tool, great work chaps!
Once the rig has completed and is ready for export, my UV's are erased.
My character is built for Unity, which has a CC3 Head with eyelashes/waterlines etc and a custom clothed body...More
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Submitted by Gazram

0

Votes
Active
We can only have 3 custom characters uploaded to the brilliant new ActorCore Mobile view & web embed. It's great to be able to use a drop-down and select from our library of motions. However with the transparent background and other UI elements hidden, those motions go to waste.
My suggestion...More
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Submitted by halfdorkstudios

0

Votes
Not Reproducible
After rigging all the color vertex information seems to be lost
how we can keep them ? this tool is interesting but if cannot save color of my character i cannot use it
Thanks you...More
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Submitted by abomala54

0

Votes
Active
In my opinion, Reallusion should make filler packs of animated motions rather than scripted motions that are easily identifiable. I constantly find myself looking through the actorcore library for specific motions I can use to take the place of some missing motions instead I'm always looking...More
  •  0
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Submitted by zancoisrice

0

Votes
Assigned
After successfully importing a character and rigging, I am unable to export to ActorCore.
When clicking the window "Upload to Actorcore", the process stops at 10% and results in the error
"error occured while uploading character to actorcore"...More
  •  2
  •  989
Submitted by pedrofirmino7

0

Votes
Assigned
Exported and downloaded a bunch of animations for Unity, however they all came out with single frame tposes. Testing them in Blender yields the same results, all t-poses. Better FBX importer shows many keyframes, however with no animation, just t pose.
Using animations exported for Blender...More
  •  1
  •  893
Submitted by crewfroebel

0

Votes
Active
Actorcore inventory site is not providing animation file of that particular motion in motion folder while downloading from inventory.Please resolve this issue asap....More
  •  0
  •  884
Submitted by dineshjallu
1 2