72 issues found

1

Votes
Not Reproducible
my file is onl 17.2 MB help- and the loading it always jump to 18% and the 24% and then 98% but still error to import...More
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Submitted by adek.unyu123

0

Votes
Not a Bug
I'm using Accurig 1.0.5, Free version
When I try to export the rig and animation to FBX to Blender, it gets stuck at 60% in all the models... I've finally found that it's because of the naming conventions. I always use the underscore "_":
"Neanderthal_Woman_NoBonesJoined"...More
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Submitted by inigofrm

0

Votes
Active
Hi
I downloaded the software.
I uploded the file - no issue...More
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Submitted by toth.peter.matrix

0

Votes
Not Reproducible
When I open program it always shows offline and I cannot export iavatar....More
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Submitted by andrewmusa

0

Votes
Not Reproducible
My character is having a hard time uploading to Actorcore, I love the test rig. But the only problem is each time I try to upload it to Actorcore it gets stuck at 10%. Please I would really appreciate it if you tell me what the problem is....More
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Submitted by ninjax20042005

0

Votes
Not Reproducible
Hi, I was trying to use accurig and couldn't even open it. Right after clicking ""choogin a file" AccuRig shut down with no error message.
I have have no idea what could it be.
Thanks in advance....More
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Submitted by ivn_trabajo

0

Votes
Active
Hitting the plus(+) button links to the website but after adding them to my inventory neither are they in the gallery or is there any instructions how to get them into AccuRig.
Is there something I'm missing?...More
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Submitted by septinite_724400

0

Votes
Not a Bug
I'm using accurig ver 1.0.3 to export to maya 2023.
The usd and fbx exports don't retain the end fingertip joints when they are imported to maya....More
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Submitted by gavinmwright

0

Votes
Active
https://manual.reallusion.com/ActorCore-AccuRIG-1/Content/ENU/1.0/03-Introducing-the-User-Interface/Quick-Guide.htm
6.Set the number of the fingers for the model
when I use a model which has no texture model, AccuRIG show me a super white model....More
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Submitted by xraysatellites

0

Votes
New
There's a normal sized human model, and after I use AccuRIG to rig the model, export as a fbx file, it become 100 times smaller than the normal size when I import it to Unity. So I enlarged the normal sized model to 100 times bigger, and do the same thing as before, the size become normal,...More
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Submitted by 1018512199