99 issues found

0

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With the latest 1.3.5, the login screen doesnt pop up. Therefore I am logged in only as "User". I can rig and export it locally, but cannot upload the character to Actorcore. It says always that all slots are full.
I tried to reinstall it several times and tried to run it in Admin mode.
Unfortunately...More
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Submitted by dino.odobasic

0

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In Maya, when you bring a FBX (maya template) from AccuRig the geo is rotated forward if its 180 cm or more (6 ft or more).
If it is 2 cm (tiny), then the object is NOT rotated forward but you can see that the skeleton is rotated -90 and
It also generates v_none for every geo you use in the...More
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Submitted by julez4002

0

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Assigned
After successfully importing a character and rigging, I am unable to export to ActorCore.
When clicking the window "Upload to Actorcore", the process stops at 10% and results in the error
"error occured while uploading character to actorcore"...More
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Submitted by pedrofirmino7

0

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Hi,
I use the programs:
iClone7, AccuRIG_1.1.0 and 3DXchange7....More
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Submitted by Gyoergy

0

Votes
Not a Bug
1. open AccuRig and Rig Character
2. export it to "Unreal"
3. import character onto UE Mannequin (UE4 testet)...More
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Submitted by spaehling

0

Votes
Assigned
Hello, I did make sure my system clock is set to automatic. I receive an error when trying to upload my character to ActorCore. I have tried with my own model and with just using the sample model Craig. With the sample model Craig, I just click through to test, and try to upload the model....More
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Submitted by patrick.j3v

1

Votes
Assigned
As I mentioned, as of today, after updating the application, this issue applies to all the models I upload; it gets stuck at 70%....More
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Submitted by serhatcanpolat96

0

Votes
Not Reproducible
Pose offset rigs upload to Acter Core, I see them working on the website, but downloading them (into Blender) the offsets are not coming thru, the arms are still entering the body, vs using the corrected pose offset rig....More
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Submitted by johnkarner

0

Votes
Active
I use an obj file as its input. After body rig, hand rig, choosing motion, then export FBX (any target app). I tried the fbx in blender and autodesk FBX review. Both show T-pos only. The AccuRig version is 1.3.9. Please help. Thank you....More
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Submitted by mj.city

0

Votes
Not Reproducible
When importing characters nothing happens in version 1.3.9. Everything worked correctly in previous versions but now I can't roll back....More
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Submitted by stefanoderoia
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