37 issues found

1

Votes
Active
Will be nice to increase the maximum polycount ,specially for Zbrush posing transpose master).
Blender accept more heavy meshes for rigging...More
  •  0
  •  322
Submitted by Sylus

1

Votes
Active
Would be nice to be able to rig creatures such as quadrupeds or spiders.
Perhaps a new version when your talented engineers can make it happen.
I own horses and have always looked for the ability to use the tool to quickly rig a horse character....More
  •  0
  •  316
Submitted by hivoltage0

1

Votes
Active
As I use it mostly for game development especiately mobile/VR, the rig is quite complex. I would appreciate if there will be some toggles or something similar to hand fingers, where you can select 0. These are the areas that I think could be simplified:
Foot fingers - add option to have just...More
  •  0
  •  201
Submitted by klementmartin

1

Votes
Active
Hey,
like in any other Reallusion Software, it would be also amazing for this software, if there would be a button to just export the Character + Rig without any textures.
On my hole workflow pipeline, the textures are allready in a seperate folder. I don't understand, why we should transfer...More
  •  0
  •  194
Submitted by spaehling

1

Votes
Active
I see that ActorCore creates a .glb file of the rigged character on my disk.
However, there is no obvious option to Export an animated .glb or glTF file in the export options (where I would expect a glb file with embedded animation(s) to be an option).
.glb or glTF 2.0 format is the most...More
  •  0
  •  490
Submitted by gmeader

1

Votes
Active
I'm exploring the new AccuRIG and there are some maniability matters I'd like to address:
- It would be much easier to have a middle line to which we can snap the joints for the bones that need to be right in the middle like in mixamo (head/neck/groin/pelvis ...etc). Side bones are mirrored...More
  •  1
  •  301
Submitted by indigowizard.contact

0

Votes
Active
Request for new characters
I kindly request you to prepare new characters depicting clergymen from different religions:
Character 1: A Roman Catholic priest wearing a black soutane (cassock) ....More
  •  0
  •  24
Submitted by LimitedCreation

0

Votes
Active
Hi , I would love to see Detectives and Crime Scene Investigator actors in Actorcore including animations as well. For example, examining the crime scene, taking photographs, talking to witnesses, communicating with each other sharing information, observing the area of the crime, dusting for...More
  •  1
  •  43
Submitted by wintoons

0

Votes
Active
Hello,
I'd like to suggest mount related motions please? Riding, leading, saddling etc.
Kind Regards,...More
  •  0
  •  81
Submitted by dodeqaa

0

Votes
Active
i just describe short. why there is no ue5 skeleton type in accurig only have ue4 skeleton . the different is UE5: have spine_01, spine_02, spine_03, spine_04, spine_05. in accurig UE4 : spine_01,spine_02,spine_03. i can't make ue5 rig?...More
  •  0
  •  78
Submitted by najwanazhiim
1 2 34