72 issues found

2

Votes
Active
Currently the rigging tool is made for humanoids with flexible joints. It would be nice to see a feature for rigging rigid or semi-rigid characters.
For example let's say I have a stone golem model with a floating head. I would like to make his arm and leg joints flexible, but keep the head...More
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Submitted by maks2004233

1

Votes
Active
Unable to export the file *Failed to upload files*...More
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  •  75
Submitted by Unknown User

1

Votes
Not Reproducible
Open and load character
After rig until to finalize... when calculating and suddenly out...More
  •  3
  •  139
Submitted by long.nguyen.hoang903

1

Votes
Not Reproducible
I open the software
I choose the file to import
loads it well...More
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  •  275
Submitted by alfredo.vaglieco

1

Votes
Not Reproducible
When loading an FBX file. The application turns white. There is no exit or minus option either but the window is still moveable....More
  •  1
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Submitted by thomasblackfire0

1

Votes
Not Reproducible
my file is onl 17.2 MB help- and the loading it always jump to 18% and the 24% and then 98% but still error to import...More
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Submitted by adek.unyu123

1

Votes
Active
Would be nice to be able to rig creatures such as quadrupeds or spiders.
Perhaps a new version when your talented engineers can make it happen.
I own horses and have always looked for the ability to use the tool to quickly rig a horse character....More
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Submitted by hivoltage0

1

Votes
Active
Hey,
like in any other Reallusion Software, it would be also amazing for this software, if there would be a button to just export the Character + Rig without any textures.
On my hole workflow pipeline, the textures are allready in a seperate folder. I don't understand, why we should transfer...More
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Submitted by spaehling

1

Votes
Active
I'm exploring the new AccuRIG and there are some maniability matters I'd like to address:
- It would be much easier to have a middle line to which we can snap the joints for the bones that need to be right in the middle like in mixamo (head/neck/groin/pelvis ...etc). Side bones are mirrored...More
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  •  303
Submitted by indigowizard.contact

1

Votes
Active
iClone 7.x failed to load the iAvatar file saved by AccuRIG. It could read the FBX file exported by AccuRIG, but couldn't apply the motion on it. It is not a system issue. Please help to review and to fix the issue. I like this new auto-rigging function of AccuRIG. It saved time in the...More
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Submitted by phillipha