99 issues found

0

Votes
Not a Bug
Not able to check the boxes in the export selection to export without facial bones.
This function does not work and it is creating a huge problem in unity. Although you show this to be an option in your web help guide.
I have wasted many hours on this and would like this to be sorted as soon...More
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Submitted by joe_184018

0

Votes
Active
Not always but sometimes it crashes when i try to send from iclone to 3dxchange even simple props :(
The previous version was working great. This version has so many bugs...More
  •  0
  •  717
Submitted by ahingel

0

Votes
Closed
https://www.dropbox.com/s/bk0uamc96h8pqzq/zbrush%20ready%20shapekeys%20with%20hair%20fixed%20for%20iclone.fbx%20-%20iClone%203DXchange%207%202019-11-30%2006-02-41.mp4?dl=0
If I unistall the software and reinstall it works for a little bit but then it stops working and crashes everytime
You...More
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Submitted by ahingel

0

Votes
Closed
Character from mixamo ( with shape keys and added eye bones too) but also CC character crash 3dxchange
I had to unistall and reinstal the program to make it work again
But it happen again after sometime and couldnt complete the process to convert a character into a non standard...More
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Submitted by ahingel

0

Votes
Active
I'd pay 99$ ish if I could import a model into 3DX and click paint texture.
Not some basic barely functional painting software, supply brushes, paint strokes, layers.
I would even get Pipeline 3DX if I could use it to paint models with it....More
  •  0
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Submitted by Dragonskunk

0

Votes
Released
I have downloaded mixamo character but I am not able to import it into 3dxchange as it crashes every time. Annoying indeed. Can you please help....More
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Submitted by duanyajak

0

Votes
Active
Is there a particular reason why I can not import *.iCloth files - exported from my Character Creator 3.01 character, into 3DXchange 7.5, yet it works for *.iAcc files. I want to import *.iCloth files into 3DXchange, in order to export them as FBX format.
Ideally I would like to be able to...More
  •  0
  •  908
Submitted by unit23

0

Votes
Active
When using the "Convert to Non-standard"-setup to use animations from Axis Neuron, everything seems to go fine, but at one point in the animation the left arm snaps to the side. this happens to multiple animations.
-- I also can't seem to attach a .zip file with the video to show the issue...More
  •  1
  •  800
Submitted by Attensi AS

0

Votes
Active
I successfully converted bvh files (as non standard rigs) by selecting Maya HumanIK and exported to imotion stored in iclone custom. After applying, the motion works but keep using the Tpose. How to solve this problem ?
Sombat...More
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Submitted by sombat.khruathong

0

Votes
Active
I was wondering character setup converting to non standard model for presets where you have a daz3d preset and 3dmax etc can you mkae a unreal and a unity3d plus mixamo presets drop down tab? I usually buy a lot of animations from unity3d and unreal and it would be cool if I didnt have to...More
  •  0
  •  768
Submitted by imaginationseven7
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