36 issues found

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It's my understanding 3DXchange will open a .3ds scene file and allow you to export Alembic or .abc format for import to UE4. My 3ds file contains a PathDeform WSM (World Space Modifier) which doesn't export other than via Alembic, and UE4 can only take such animations via Alembic. No? If so...More
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Submitted by benjy.vc

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I have raised this ticket originally on 19th May. The previous version, when I bought it, worked perfectly.
I have made clean uninstall, deleted "3dx7Temp" folder and run the "CleanReg.EXE". Uninstalled Reallusion Hub. Downloaded from my account "ic3DXchange7Pipeline_Enu_Full.exe". Switched...More
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Submitted by feelingood

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When exporting a character through 3DXchange, it seems to rename the BlendShapes and this is visible in Unity. It is a huge problem for us, because it doesn't recognize the BlendShape animations. We wish to use 3DXchange because we have a ton of animations.
Besides, we use Maya to customize...More
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Submitted by The Simulation Crew

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Hi with this version 7.21 , it is impossible to import imotion after convert fbx to imotion in 3dxchange 7
with last one, of Iclone I did very well why ?
When the convert is ready in screen tell me , " sucefully exported " and when I go to IClone it is...More
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Submitted by danlcort7

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This works well before but after upgraded to 7.21 the 3DXchange no longer detecting my G3F head only model as G3F character and mapping it's bones, expression, etc.
To reproduce this issue:
1. Open DAZ....More
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Submitted by Stylophone

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3dxchange does not export BVH files from Daz3d to Iclone. It all started after ubdate 7.21
https://www.dropbox.com/s/4cikrnxxanxmipg/Desktop_3.mp4?dl=0...More
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Submitted by flint1galeev

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What i have seen is that since they added there own morphs for the characters that they do not reflect the true expressions. I thought i was losing it when my Gen 3 custom character was no longer blinking his eyes when you click the mouse in face puppet. This actually sucks because i was...More
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Submitted by cheyennerobinson_45

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Export failed. Please check your access right to the folder and disk space.
I opened an .fbx in 3DXchange7 (v7.21) which was an animated avatar created in iClone7 to do a transform (Align To Center) and then export as fbx. Then I get the Export failed. Please check your access right to the...More
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Submitted by whytenoize

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Whilst trying to export a quadruped character I rigged in Blender 2.79 to Iclone via Convert to Non-Human, this error was displayed: Export failed. Please check your access right to the folder and disk space. I uninstalled 3DXChange then reinstalled and still got the same error message. I...More
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Submitted by skearndas

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1. I have a custom pbr base color, normal and roughness texture on my cc character for the head only.
2. I export it to iavatar and open it in 3dx 7.
3. It loads for a while and then program stops responding and crashes....More
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Submitted by gogstudios
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