99 issues found

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I was wondering character setup converting to non standard model for presets where you have a daz3d preset and 3dmax etc can you mkae a unreal and a unity3d plus mixamo presets drop down tab? I usually buy a lot of animations from unity3d and unreal and it would be cool if I didnt have to...More
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Submitted by imaginationseven7

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The program cashes and disappears without a warning or dialogue pop-up. Just gone.
My process:
1) Downloaded a tree from Evermotion (sample download)...More
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Submitted by BriRedd

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Hi RL,
Some wishes for the next 3DXC update/upgrade/release of 3DXC:
What we really NEED is a batch-function for the make Sub-Prop-thing....More
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Submitted by 2IDs media:design

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Hello RL,
I got an out-of-memory message plus 3DXchange stuck when I started a batch conversion of about 400 BVH files.
The whole size of the BVH is 675MB, so far less than 1 Gb and 3DXchange runs to an out of memory....More
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Submitted by RobertoColombo

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This has happened to me twice now while working on creating 2 models in Blender.
The first time was yesterday while creating an Olivanders wand creator building.
The second time was today while creating a morph animatable snake friend for my Harry Potter....More
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Submitted by Delerna

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Votes
Not a Bug
Hi,
I could not give a spring effect to the navel of the character in anyway on 3dx7. Test File: http://hakansarier.com/problems/navel.zip...More
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Submitted by RyderHS

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When using the Expression Editor, the lighting always goes back to default regardless of how you set the lights up beforehand. Exiting the EE makes the lighting go back to the custom setting. Can't see what I'm doing on the dark side!!...More
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Submitted by Ziggy72

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Would be nice with all the different work flows, people use with Iclone, to have export options as well as predefined options. Such as axis orientation, FBX version, scale, and ASCII options, when exporting in FBX.
Nobody does FBX perfect but more accessibility and options will help people...More
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Submitted by paulg625

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Released
I noticed that all FBX animations I export from 3DXchange 7 seemed to be freezing at a certain point.
It turns out the animations were being exported in full, but 3DXchange 7 was doubling the total track length, so the last half of an animation was always empty. For example, if I export an...More
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Submitted by modernstoryteller
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