I was wondering character setup converting to non standard model for presets where you have a daz3d preset and 3dmax etc can you mkae a unreal and a unity3d plus mixamo presets drop down tab? I usually buy a lot of animations from unity3d and unreal and it would be cool if I didnt have to...More
The program cashes and disappears without a warning or dialogue pop-up. Just gone. My process: 1) Downloaded a tree from Evermotion (sample download)...More
Hello RL, I got an out-of-memory message plus 3DXchange stuck when I started a batch conversion of about 400 BVH files. The whole size of the BVH is 675MB, so far less than 1 Gb and 3DXchange runs to an out of memory....More
This has happened to me twice now while working on creating 2 models in Blender. The first time was yesterday while creating an Olivanders wand creator building. The second time was today while creating a morph animatable snake friend for my Harry Potter....More
When using the Expression Editor, the lighting always goes back to default regardless of how you set the lights up beforehand. Exiting the EE makes the lighting go back to the custom setting. Can't see what I'm doing on the dark side!!...More
Would be nice with all the different work flows, people use with Iclone, to have export options as well as predefined options. Such as axis orientation, FBX version, scale, and ASCII options, when exporting in FBX. Nobody does FBX perfect but more accessibility and options will help people...More
I noticed that all FBX animations I export from 3DXchange 7 seemed to be freezing at a certain point. It turns out the animations were being exported in full, but 3DXchange 7 was doubling the total track length, so the last half of an animation was always empty. For example, if I export an...More