53 issues found

5

Votes
Duplicate
After importing a DAZ Genesis 3 (or 2) character into 3DXchange I am able to convert the character to non-standard fine (following this video https://www.youtube.com/watch?v=D3iS164uTgc).
However, while all the morphs come over to 3DXchange, none are "Set" in the Expression Editor (except...More
  •  9
  •  5842
Bug
Submitted by gorbett

4

Votes
Hold
I recently upgraded my version of DAZ to 4.9.2 and noted that the DUF facial expressions do not work properly now...
The head and eyes move but the jaw and mouth will not. I tried manually creating custom expressions and while the customs work, I cannot get the vizime files to work so the...More
  •  8
  •  6269
Bug
Submitted by Sepiasiren2021

3

Votes
Assigned
When exporting a converted avatar to iClone the export menu pane doesn't resize to fit the monitor window and hides the "OK" button, it's been this way since 3DX5.
As long as I don't make any changes to the file name or other options I can just click the enter button and it will export,...More
  •  0
  •  2008
Bug
Submitted by Snarp Farkle

2

Votes
Duplicate
3DXcange 6.51 crashes when opening skp-files from SketchUp_2016. It works fine with files from an older version of SketchUp: SketchUp 8...More
  •  3
  •  2436
Bug
Submitted by JPR_2013

2

Votes
Hold
STEPS TO REPRODUCE
1. Launch 3DXchange 6
2. Load a FBX file which has 2.51 million of polygons...More
  •  1
  •  2830
Bug
Submitted by Feedback Tracker Admin

1

Votes
Duplicate
I have the latest versions/ updates for the used products
Process converting genesis 2 to iclone through IC 3DX 6 pipeline
Dragging the IcloneFaceKey files for ( Genesis2_Female_iCloneFaceKey.DUF ) or (Genesis2_Male_iCloneFaceKey.DUF) onto thier respective characters does not give the result...More
  •  0
  •  2406
Bug
Submitted by blindman

1

Votes
Assigned
The following bug seems to apply only to CC meshes and a few G6 meshes (such as hair). I did not notice it with G3 or G5 meshes.
Here is how to reproduce the bug using only 3DXChange (i.e. without using any 3rd party software):
1. Load a CC character with clothing into 3DXChange (e.g. CC...More
  •  2
  •  4571
Bug
Submitted by Lord Ashes

1

Votes
Hold
STEPS TO REPRODUCE
1. Launch 3DXchange 6
2. Load CC Character Christian...More
  •  0
  •  2171
Bug
Submitted by Feedback Tracker Admin

0

Votes
Assigned
This is becoming a serious issue! When I take a character and attach the staff to any part of his body other than his hand and then export him to 3DXchange the staff becomes free floating. It shows as attached to the hierarchy at the correct bone or node but it remains physically detached from...More
  •  3
  •  1411
Bug
Submitted by grierson

0

Votes
Active
On some models the textures never show up on the models when they are imported into Unity from an 3dXchange export from Iclone. I have tracked this down to the fact that the diffuse textures are not present on the UV channel 0 or 1. We need the ability to examine all the textures prior to...More
  •  2
  •  1545
Submitted by grierson