Reallusion 3D products Character Creator & iClone grant everyone, from beginners to professionals, with a complete system for creation and compatibility. An artistic toolbox assists users to create, without the need to model every asset or animate every key frame. Our tools guide new users with achievable creativity in their very first hours, while offering seasoned creators a practical path to import and succeed with their own assets in a complete real-time environment. Reallusion has democratized animation and character design for 3D creators, by making ambition the only prerequisite to animate.
Character Creator 4 (CC4) enlivens and gives personality to any biped humanoid, whether they are humans or creatures. Imagination and creativity are no longer limited by an existing character base; any rigged character can be imported, characterized, and optimized in Character Creator 4. Characters will be fully compatible with iClone for lip-syncing, facial/body animation, and also be ready for mocap animations to save time in production.
iClone 8 (iC8) is a massive innovation for motion creation and editing. The Motion Director system debuts game player controls to pilot characters, apply motion triggers and direct dynamic cameras and scenes in realtime. Additionally, Motion editing with automatic blending tools, motion layer editor, footstep locking and a new robust facial system are ready to help power your next production.
By popular demand, the new release of iClone 8 and Character Creator 4, Reallusion has drastically simplified the product matrix. Now iClone and CC seamlessly work together as one big design-to-animation platform. The organic workflow greatly eases the in-and-out productivity with many leading 3D applications such as Unreal Engine, Unity, NVIDIA Omniverse, MotionBuilder, Maya, Blender, ZBrush, Marvekous Designer, and more.
Discover the most recommended Software packages and pipeline solutions for your production needs.
Features | iClone 8 | iClone 7 | |
---|---|---|---|
*New functions in iClone 8 are marked in bold. *All items are priced in US dollars. |
$599 With partial 3DXchange Pipeline integration, Curve Editor and Motion LIVE. |
iClone 7: $199 3DXchange Pipeline: $499 Curve Editor: $149 Motion LIVE: $199 |
|
Lipsync & Facial Expression Editing | AccuLips Lip-sync | ✓ | ✓ |
Facial Puppet | ✓ | ✓ | |
Face Key Editor (Muscle, Expression, Morph Slider) | ✓ | ✓ | |
Advanced Muscle Panel (Multi-Level) | ✓ | ||
Detailed Layer Tracks (Bones, Blendshapes, Facial Features) | ✓ | ||
Curve Editor (Facial Control) | ✓ | ✓ (Paid plugin, No facial control) |
|
Body Motion Edting | FK/IK Editing | ✓ | ✓ |
Basic Layer Keys | ✓ | ✓ | |
Motion Blending | ✓ | ✓ | |
Transition Curve Preset | ✓ | ✓ | |
Look-at Constraint | ✓ | ✓ | |
Reach Constraint | ✓ (Enhanced) |
✓ | |
Reach Target Editor (Interactive Motion) | ✓ | ||
Vertex Animation (Point cache) | ✓ | ✓ | |
Direct Puppet | ✓ | ✓ | |
Motion Puppet | ✓ | ✓ | |
Motion Modify | ✓ | ✓ | |
Morph Animation | ✓ | ✓ | |
Animation Layer Editor | ✓ | ||
Auto Root Alignment Between Motion Clips | ✓ | ||
Extended Looping Animation (Continuous Forward Motion) | ✓ | ||
Bi-directional Blending for Smooth Clip Transition | ✓ | ||
Motion Direction Control | ✓ | ||
End Effector Editing | ✓ | ||
On-Screen Body Control Rig | ✓ | ||
Detailed Layer Tracks (Part Level, Bone Level) | ✓ | ||
Motion Correction (Footstep, Handprint Editing) | ✓ | ||
Curve Editor | ✓ | ✓ (Paid plugin) |
|
Perform Editor (Motion Playlist) | ✓ | ||
Mirror Motion & Masked Motion Copy | ✓ | ||
Motion Director (Play to Animate) |
Player Control: Mouse, Keyboard and Controller | ✓ | |
NPC Control: Path, Bounding, Script, Follow | ✓ | ||
Behavior Manager to Activate/Expand Motions | ✓ | ||
Motion LIVE | Unified Motion Capture for Face, Body and Hand | ✓ | ✓ (Paid plugin) |
Supported File Format (Import) | OBJ (Mesh, Material) | ✓ | ✓ |
FBX (Mesh, Material, Motion) | ✓ | ✓ (Requires 3DX Pipeline) | |
Alembic Animation (Same Vertex Count) | ✓ | ✓ | |
iAvatar, iCloth, iShoes, iGloves, iHair, iAcc | ✓ | ✓ | |
iMotion, rlMotion | ✓ | ✓ | |
iMotionPlus | ✓ | ✓ | |
iAtm | ✓ | ✓ | |
iEffect | ✓ | ✓ | |
iProp | ✓ | ✓ | |
Supported File Format (Export) | OBJ (Static Mesh) | ✓ | ✓ (Requires 3DX Pro) |
FBX (Bone Rig, Animation, Blendshapes) | ✓ | ✓ (Requires 3DX Pipeline) |
|
iAvatar, iCloth, iShoes, iGloves, iHair, iAcc (to Character Creator) | ✓ | ✓ | |
iMotion, rlMotion, iMotionPlus (to Character Creator) | ✓ | ✓ | |
ABC (Alembic) | ✓ | ✓ (Requires 3DX Pipeline) |
|
USD (Omniverse) | ✓ | ✓ (Requires 3DX Pipeline) |
|
Visual | HDR (Bake HDR Video) | ✓ | ✓ |
HBAO+ | ✓ | ✓ | |
IBL, Directional, Spotlight, Point Light | ✓ | ✓ | |
Soft Shadow, Shadow Catcher, Mutiplier | ✓ | ✓ | |
Global Illumination (GI) | ✓ | ✓ | |
PBR/Digital Human Shader | ✓ | ✓ | |
Point Light with Shadow | ✓ | ||
Volumetric Light | ✓ | ||
Mirror Plane Shader | ✓ | ||
Lens Flare | ✓ | ||
Motion Blur | ✓ | ||
Eye Adaption | ✓ | ||
Exclude Visual Effect by Object or Material | ✓ | ||
TAA | ✓ | ✓ | |
IES | ✓ | ✓ | |
Performance | Minimal Mode | ✓ | ✓ |
Static Object | ✓ | ||
GPU Acceleration (Skin Bone) | ✓ | ||
Accelerated Show/Hide | ✓ | ||
Productivity | Python API | ✓ | ✓ |
Flexible Frame Rate | ✓ | ||
Merge Project | ✓ | ||
Collection Manager (Group) | ✓ | ||
Hotkey Manager | ✓ | ||
Device Mapping (Camera, Light, Object RTS) | ✓ | ||
Environment & Character Settings | Light Creation | ✓ | ✓ |
Character Proportion | ✓ | ✓ | |
NVIDIA PhysX (Rigid Body/Kinamtic/Soft Cloth) | ✓ | ✓ | |
Morph Creator | ✓ | ✓ | |
Stage & Prop | Terrain, SpeedTree, Sky, Water | ✓ | ✓ |
Animated Prop with Right-Click Perform List | ✓ | ✓ | |
Video Texture/Transparent Video | ✓ | ✓ | |
Render | Subdivision | ✓ | ✓ |
Tessellation | ✓ | ✓ | |
Realtime Render | ✓ | ✓ | |
Supersampling (up to X times) | ✓ | ✓ | |
Toon Shader | ✓ | ✓ | |
360 Video | ✓ | ✓ | |
PBR/Digital Human Shader | ✓ | ✓ | |
Plug-in | |||
Unreal Live Link (Indie Free/Paid) | ✓ *Requires additional purchase |
✓ *Requires additional purchase |
|
PopcornFX (Paid) | ✓ *Requires additional purchase |
✓ *Requires additional purchase |
|
Iray (Paid) | ✓ *Requires additional purchase |
✓ *Requires additional purchase |
|
Omniverse Connector (Free) | ✓ | ✓ | |
Smart Gallery (Free) | ✓ *Built-in |
✓ | |
Auto-setup for Unreal (Free) | ✓ | ✓ | |
Auto-Setup for Unity (Free) | ✓ | ✓ | |
Features | 3DXchange 7 Pipeline | iClone 8 | Character Creator 4 | |
---|---|---|---|---|
Import | iProp | ✓ | ✓ | ✓ |
iAvatar | ✓ | ✓ | ✓ | |
iAcc | ✓ | ✓ | ✓ | |
VNS | ✓ | |||
FBX | ✓ | ✓ | ✓ | |
BVH | ✓ | ✓ | ✓ | |
OBJ | ✓ | ✓ | ✓ | |
3DS | ✓ | |||
SKP | ✓ | |||
Export | FBX | ✓ | ✓ | ✓ |
BVH | ✓ | ✓ | ✓ | |
OBJ | ✓ | ✓ | ✓ | |
ABC | ✓ | |||
USD | ✓ | ✓ | ||
Node | Make Sub Prop | ✓ | ✓ | ✓ |
Merge Identical | ✓ | ✓ | ✓ | |
Prop Edting | Mesh Editing | ✓ | ||
Skin Weight Editor | ✓ | |||
InstaLOD | ✓ | |||
Spring | Spring Dynamics | ✓ | ✓ | |
Physcis | Soft Mesh Assignment | ✓ | ✓ | ✓ |
Normal | Edit Normal | ✓ | ✓ | ✓ |
Animation | Motion Library | ✓ | ✓ | ✓ |
Perform Editor | ✓ | ✓ | ✓ | |
Character | Convert to Non-Human | ✓ | ✓ | |
Convert to Non-Standard | ✓ | ✓ | ||
Adjust Standard Bone | ✓ | ✓ | ||
Face Setup | Expression Editor | ✓ | ✓ |
Features | CC4 | CC3 | |
---|---|---|---|
*New functions in Character Creator 4 are marked in bold. *All items are priced in US dollars. |
$299 With partial 3DXchange Pipeline integration (Value $499) |
$199 | |
Body & Facial-Rigged Character Base | Standard Character - CC1, CC3, CC3+ (20K Poly, 4K Texture by Materials) | ✓ | ✓ |
Standard Character - Game Base (10K Poly, with Reduced Bone) | ✓ | ✓ | |
Standard Character - ActorBUILD (15K Poly, 1 Material for Crowd Rendering) | ✓ | ||
Humanoid (Non-Standard) Character - Any Rigged Biped Humanoid | ✓ | ||
Creature (Non-Human) Character - Any Rigged Model | ✓ | ||
Character Setup | Auto Import Character with Standard Profiles (Daz G3/G8, Mixamo, Maya HIK, 3ds Max Biped, Blender Human Meta Rig, Unreal UE4) |
✓ | |
HIK Characterize Editor | ✓ | ||
Spring Dynamics | ✓ | ||
Physics (Hair, Clothes) | ✓ | ||
T-Pose | ✓ | ✓ | |
Facial Profile Editor (Expression Manager) | ✓ | ||
Bone Adjustment | ✓ | ✓ | |
Supported File Format (Import) | OBJ (Mesh, Material) | ✓ | ✓ |
FBX (Rigged Character, Mesh, Material, Motion) | ✓ | ||
FBX (Daz & Hivewire Character Proprietary, Morph, Assets) | ✓ | ✓ | |
FBX (CC Character Editing) | ✓ | ✓ | |
iAvatar, iCloth, iShoes, iGloves, iHair, iAcc | ✓ | ✓ | |
iMotion, rlMotion, iMotionPlus | ✓ | ✓ | |
iAtm | ✓ | ✓ | |
iEffect | ✓ | ✓ | |
iProp | ✓ | ✓ | |
Supported File Format (Export) | OBJ (Static Character Mesh) | ✓ | ✓ |
OBJ (Selected Items) | ✓ | ||
FBX (Character Bone Rig and Morphs) | ✓ | ✓ | |
OBJ, FBX (CC Character Editing) | ✓ | ✓ | |
iAvatar, iCloth, iShoes, iGloves, iHair, iAcc (to iClone) | ✓ | ✓ | |
USD (Omniverse) | ✓ | ✓ | |
FBX (Upload to Sketchfab) | ✓ | ✓ | |
Character Appearance | Face and Body Morph Modifier | ✓ | ✓ |
SkinGen (Dynamic Skin Layer Editor) | ✓ (CC3 Base+) |
✓ (CC3 Base+) |
|
Hair & Facial Hair System (Smart Hair) | ✓ | ✓ | |
Material & Shader | Character - Digital Human Shader | ✓ (CC3 Base+) |
✓ |
Character - Smart Skin Color Shader | ✓ (CC3 Base+) |
||
Cloth/Prop - PBR Shader | ✓ | ✓ | |
Asset Creation | GoZ | ✓ | ✓ |
Create Morph Slider | ✓ | ✓ | |
Cloth - Appearance Editor (Dynamic Material) | ✓ | ✓ | |
Cloth - Auto-skinning | ✓ | ✓ | |
Cloth - Skin Weight Editing | ✓ | ✓ | |
Cloth - Auto-conformation | ✓ | ✓ | |
Cloth - Partial Conform Tool | ✓ | ✓ | |
OBJ/FBX to Accessory Conversion | ✓ | ||
Delta Mush (Mesh Smoothing Deformer) | ✓ | ||
Prop Edting | Mesh Editing | ✓ | |
Skin Weight Editor | ✓ | ||
InstaLOD | ✓ | ||
Mesh Tools | OpenSubdiv | ✓ | ✓ |
Edit Normal | ✓ | ✓ | |
Edit Mesh - Vertex Soft Selection | ✓ | ✓ | |
Edit Mesh - Poly Selection | ✓ | ✓ | |
Edit Mesh - Element Selection | ✓ | ✓ | |
Edit Mesh - Brush Push & Pull Selection | ✓ | ✓ | |
LOD Generation *Powered by InstaLOD |
Polygon Optimization | ✓ | ✓ |
Remeshing | ✓ | ✓ | |
Material Merging | ✓ | ✓ | |
LOD (Level of Details) | ✓ | ✓ | |
Visual | HDR (Bake HDR Video) | ✓ | ✓ |
HBAO+ | ✓ | ✓ | |
IBL, Directional, Spotlight, Point Light | ✓ | ✓ | |
Soft Shadow, Shadow Catcher, Mutiplier | ✓ | ✓ | |
Global Illumination (GI) | ✓ | ✓ | |
PBR/Digital Human Shader | ✓ | ✓ | |
Point Light with Shadow | ✓ | ||
Volumetric Light | ✓ | ||
Reflection Surface (Mirror) | ✓ | ||
TAA | ✓ | ✓ | |
IES | ✓ | ✓ | |
Environment & Character Settings | Light Creation | ✓ | ✓ |
Pose Editing | ✓ | ✓ | |
Pose Saving | ✓ | ✓ | |
Face Key Editing & Saving | ✓ | ✓ | |
Bone List Panel & Bone Filter | ✓ | ||
Animation Player | ✓ | ||
Animated Display | Play Character Animation in the Viewport | ✓ | |
Cloth/Hair Physics & Spring Dynamics | ✓ | ||
Animated Turntable | ✓ | ||
Auto-apply Idle Motion by Gender | ✓ | ||
Render | Subdivision | ✓ | ✓ |
Tessellation | ✓ | ✓ | |
Realtime Render | ✓ | ✓ | |
PBR/Digital Human Shader | ✓ | ✓ | |
Toon Shader | ✓ | ||
Render Image | ✓ | ✓ | |
Render Animated Video | ✓ | ||
Compatible Plug-in | Headshot (Paid) | ✓ *Requires additional purchase |
✓ *Requires additional purchase |
SkinGen Premium (Paid) | ✓ *Requires additional purchase |
✓ *Requires additional purchase |
|
Iray (Paid) | ✓ *Requires additional purchase |
✓ *Requires additional purchase |
|
Omniverse Connector (Free) | ✓ | ✓ | |
Smart Gallery (Free) | ✓ *Built-in |
✓ | |
Auto-Setup for Unreal (Free) | ✓ | ✓ | |
Auto-Setup for Unity (Free) | ✓ | ✓ | |