General Features

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Authentic 3D Motions

Easily preview and record face, and body motions with the unique puppeteering engine. Create vivid facial animations with audio lip-syncing or develop enhanced expressions with motion key editing. Then freely control body animations with HumanIK and motion layer editing, allowing you to instantly apply characteristics for unique styles. Set path constraints to guide your actors' motion behaviors, or endow them with consciousness by making them look at camera or moving targets.

Facial Animation

Use a mouse or handheld device to puppet character animation. Select characters or facial features and puppet their behavior as you playback to recorded audio in real-time.


One Persona file may include several sets of movement behaviors such as walk mode, run mode, or even a custom defined fly mode.

HumanIK Motion Key Editing

Using HumanIK as the core character engine allows your 3D characters to now have automatic floor contact, while the intuitive real-time IK motion control keeps a proper body balance.

Character Animation

Select body parts and add puppet behaviors while controlling animations during playback or real-time recording. You may also manually control the puppeteering speed and direction, or you can let the animation loop with slider alterations.