Use a mouse or handheld device to puppet character animation. Select characters or facial features and puppet their behavior as you playback to recorded audio in real-time.
One Persona file may include several sets of movement behaviors such as walk mode, run mode, or even a custom defined fly mode.
Motion Key Editing
Using HumanIK as the core character engine allows your 3D characters to now have automatic floor contact, while the intuitive real-time IK motion control keeps a proper body balance.