Home > iClone > Kinect Mocap
Before, motion capturing required an expensive facility with complicated pipelines to produce animations. Now, with Microsoft Kinect and iClone, mocap animation is available to any creative mind as an in-house, do-it-yourself solution. Everyone can now become an actor and easily create customized motions for animated characters. Learn how it works and see lots of video showcases from other users.
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Video: iClone 5.1 Mocap Tutorial |
| Author: Reallusion |
With this new mocap update in iClone 5.1, now you can use remote body control, mirror capture, head/wrist movement, and floor alignment for better capture experiences. Lightspeed your animations and create authentic motions without having to rent an entire mocap studio or even wear a markered jump suit! |
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Video: Pre-Viz using iClone5 & Kinect |
| Author: Realm Pictures |
Dave and Shaz talk us through Pre-Viz and how they plan to create the UnderWater Realm. -- "Big thanks to Reallusion for working with us to build the pre-viz workflow with their software iClone 5. More to come over the next few weeks as we let you in the process as it develops!" *Early test of the mocap feature; not final Microsoft SDK |
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Video: Real-time Control of Light, Camera & Particles |
| Author: JasonJ1968 |
JasonJ develops a unique method for using Kinect for animation control. Besides basic character control, he shows you OTHER uses for the Kinect device with iClone5. Learn to use the Kinect mocap system to control LIGHTS, CAMERAS, PARTICLES AND CLOTHING. This allows other people in your room to "step into" your iClone scene and look around.
*Early test of the mocap feature; not final Microsoft SDK |
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Video: iClone5 + Kinect Test |
| Author: Kurzal |
This video guides you through the process of producing an animated video for idea searching, storyboards and of course, the most exciting and revolutionary way to create animations with iClone and Kinect. Kurzal produced a short animation clip of an ice sculpture with a sawing motion.
*Early test of the mocap feature; not final Microsoft SDK |
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Video: Kinect SDK Beta without any Motion Edit |
| Author: Johnny4mt |
| The animation of the character is completely done by motion capture techinques using iClone5 & Microsoft Kinect SDK Beta. Johnny made some cool fighting motions to show the capture stability and smooth actions without any further motion editing and refinement. |
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Video: Kinect SDK Beta Behind the Scene |
| Author: Kurzal |
| Kurzal demostrates how you can make a nice speech using Kinect motion capture method. With enhanced knee constraint feature in iClone, you can capture motion in standing pose and get stable speech animation result without jittering issue. |