

Easy access to the full camera system in any project. Select and switch cameras from this drop down menu. Adding new cameras to the scene will automatically add them to this menu.
Quickly navigate the scene with the preview camera to view and edit all elements in your movie without altering your camera animation. The preview camera is the workhorse viewer in iClone4 and should be used to view the scene whenever you are not setting cameras and camera animation for the final render.

New! Visible Camera dummy for easier picking and manipulation. It can automatically switch to the target camera modify panel when picked.
Transform rotate & move only: same as Spotlight.
"Current view cam" is not necessarily the "picked cam".
Adding camera key:
– Transform "picked camera".
– Change "current cam" view, including walk/fly.
Add/Load camera switch to it's view, also pick it.
Camera can't be parent node (link or attach).



| Zoom | Pan | Roll |
Change the camera views with the basic camera movements like pan, roll, and zoom.


Link any camera to an object with auto-follow when the actor or prop moves. The camera view will stay with the linked object and keep it in view throughout its entire animation. Camera Link creates shots automatically without having to keyframe and chase moving objects.

Different from the Camera Link function, Camera Look-at keeps the camera in it’s set position, but pivots the camera view to always look at the defined target object. This is like a camera on a tripod that always turns toward and films its target Look-at object.
![]() |
Direct actors to look directly at the camera, even as the camera moves and regardless of any assigned actor animation. This powerful feature saves production time and makes it easy to direct actors to look into the camera. Set this option from the Actor Modify menu.




Animate the camera lens from a wide to narrow angle (20 – 200 mm) creating camera special effects made famous by Alfred Hitchcock in movies like Vertigo and commonly called the Vertigo effect.
Easily click to pick a focus target, change DOF and do further range settings (range, distance). Animate DOF to increase the dramatic style of your film with rack focusing and blurring from one focal length to another.


Define the Clipping Plane to save performance during editing. The Clipping Plane defines the real-time rendering view distance.
![]() |
||
| Before | After |
Create smoother camera movements by ticking "Smooth Camera Movement".
See Lighting
Back to Feature Home
| Privacy Policy | EULA | RSS Feed | Site Map Copyright © 2009 Reallusion Inc. All rights reserved. |