Details of Height Map Terrain (New for 5.5)

One of the benefits of the Height Map Terrain is that it combines with the LOD (Level of Detail) feature, which presents you a large terrain with exquisite details, materials and textures without increasing the burdens of your computer to render the remote surface details that are difficult for human eyes to notice. It is suitable for faster editing and previewing. If you want to see the fine render results, then turn the LOD off.

  1. Apply a Height Map Terrain from the Set >> Terrain >> Content Manager >> Height Map_Large library.
  2. Scroll to the Height Map Terrain section in the Modify Panel.
  3. Press Ctrl + L or activate the Preference panel [Ctrl + P] >> Enable Level of Detail box for switching on/off the LOD effect.
  4. You may switch the display mode of the terrain to view the differences.

    LOD = On

    LOD = Off
    Rendering the surface details will decrease the performance of your system.

  5. Adjust the Performance/Quality slider to determine the distance from the camera for starting the LOD effect.

    Performance > Quality
    The near surface details are decreased as well for increasing the performance.

    Performance < Quality
    Increasing the quality of the details for the terrain surfaces.