Matching Walking Loop to the Transformation Distance (New for 5)
Given a motionless character that moves from left to right, along a path, as below:
In the Body Puppeteering Panel, select the
Basic Walk preset from the Base Motion category.
Switch to the Slider Control tab.
Start to preview (hotkey: Space bar) or record (hotkey:
Alt + Space bar).
The character then starts to perform the preset motion in a loop. You may drag the
Speed sliders
to affect the motion in real-time.
Because the Speed value decides the speed of the looping motion, you may use it to match the distance of the path.