After you have loaded a character, prop or accessory into 3DXchange, you are then able to add motion or animations to the Motion Library. These items listed in the library can then be included into the Perform command list, applied to the character in iClone for previewing result, or exported into FBX format in order to re-use them in external 3D tools.
There are four types of items compatible in the library, and each of them has
an icon displayed in the Types column in the library.
Mix-loading them for a single object is acceptable, especially for characters, because unlike props that can only have private animations, characters can accept different motion types.
Data Type |
From Data Track |
Converted Result |
Transform Keys |
Transform Track |
Data are merged and baked into a motion clip. |
Hands Clips |
2 Hand tracks |
|
Motion Layer Keys |
Motion Layer track and sub tracks |
|
Constraint Keys |
6 Reach tracks, Look At, Path and Link tracks |
Data Type |
From Data Track |
Converted Result |
Voice and Lipsync Keys |
Viseme track, Voice and Lips (lipsync) sub tracks |
All clips of the same tracks of the entire project are merged. |
Expression Clips |
Expression Track |
All clips in this track of the entire project are merged. |
Facial Layer Keys |
Facial Layer Track |
Keys are kept. |
Data Type |
From Data Track |
Converted Result |
Character |
||
Transform Keys |
Transform Track |
Data are merged and baked into a motion clip. |
Hands Clips |
2 Hand tracks |
|
Motion Layer Keys |
Motion Layer track and sub tracks |
|
Constraint Keys |
6 Reach tracks, Look At, Path and Link tracks |
|
Spring Switches |
Spring track |
States are kept. |
Voice and Lipsync Keys |
Viseme track, Voice and Lips (lipsync) sub tracks |
All clips of the same tracks within collecting range are merged. |
Expression Clips |
Expression Track |
All clips in this track within collecting range are merged. |
Facial Layer Keys |
Facial Layer Track |
Keys are kept. |
Visible Switches |
Visible Track |
States are kept. |
Spring Switches |
Spring track |
States are kept. |
Sound Clips |
Sound Track |
All clips in this track within collecting range are merged. |
Accessory |
||
Transform Keys |
Transform track |
Data are merged and baked into an animation clip. |
Animation Clips |
Animation track |
|
Animation Layer Keys |
Animation Layer track |
|
Constraint Keys |
Look At and Path tracks |
|
Visible Switches |
Visible Track |
States are kept. |
Spring Switches |
Spring track |
States are kept. |
Sound Clips |
Sound Track |
All clips in this track within collecting range are merged. |