Reset Motion Root

In the Reset Motion Pivot section, you can generate custom motion clips AT THE ORIGIN. However, if the motion does not happen at the origin when it is generated, you may encounter situations where your actor offsets when you apply those motion. This is often the case when you import a motion from other BVH sources in which the motion might not start from the 0,0,0 root location.

Reset Motion Root

  1. Select an actor in the project.

  2. Command the actor to move to another location.

  3. Apply the created motion by clicking the Import button in the Animation/Motion/Modify page.

    Reset Motion Root: OFF

    Reset Motion Root: ON