Adding Face Keys - Muscle

You may use face keys to fine tune your facial animation or layer subtle expressions to your characters. Click the Face Key button under the Facial Animation modify panel to create individual face keys by adjusting the feature regions.

Muscle

Muscle allows you to adjust each region highlighted on the face, but it cannot fine-tune the details of the face. When you are using Muscle mode to add facial expression keys, you can control up to 19 regions.

  1. Select the character and go to Animation/Facial Animation/Face Key .

  2. The Face Key window appears.

  3. Highlight one of the features.

  4. Move your mouse in the interaction area to create a new facial key.

  5. Drag the timeline slider to a new position.

  6. Create another expression to blend in with the first key. Now, both keys appear in the Facial Layer track.

    You may click the Reset All button to return to the default facial expression before creating another face key.

Note:

  • If you do not want the avatar to blink during the puppeteering session, you may go to Head/Eyes to disable Blink.