The settings in this section provide information for your reference during editing or recording. However, these information can not be seen in the output files.
FPS (Frames Per Second) indicates the rendering performance of your system with the current project.
Check/Uncheck the FPS box to show/hide the Frames Per Second information on the 3D viewer.
Alternatively, you may press Ctrl - F to toggle FPS on/off.
The Crosshair in Walk/Fly Camera Mode may show the crosshair in the center of the 3D viewer to indicate if your camera is in Walk or Fly mode.
Check/Uncheck the Crosshair in Walk/Fly Camera Mode box to show/hide the Crosshair on the 3D viewer when the camera is in walk/fly mode.
Alternatively, you may press Ctrl - U to toggle the crosshair on.
Fly Camera Mode |
Walk Camera Mode |
The Editor/Director Mode may show the mode name at the bottom of the 3D viewer to indicate if you are in the Editor or Director mode.
Editor Mode |
Director Mode |
The Pointer in Director Mode places a pointer on the selected object in the Director Mode.
Check/Uncheck the Pointer in Director Mode box to show/hide the mode name.
Alternatively, you may press Ctrl - I to toggle the pointer on/off.
When the World Axis box is on, a coordinate displays in the origin. It is very useful when you need to input x, y, z value, or create custom Helper.
Check/Uncheck the World Axis box to show/hide the world axis, or press Ctrl - A to toggle on/off.
The R.G.B. color of the World Axis represent the X, Y, Z direction (R=X, G=Y, B=Z)
This box (Ctrl + D) decides whether the preview window displays all the dummy objects in the current project. For more information, please refer to Setting Prop as Dummy section.
Show Dummy Object |
Hide Dummy Object |