Toggle the Face button on the timeline and the face track of the actor will show. If you have created a script via CrazyTalk, you may click the Import button to load it. You may either record your voice or load a .wav file as the voice of the actor. If you don't like either you may use the TTS engine to convert text into voice output.
Because the voice file is kept on the track as a clip you can have your actors speak at different times. You may also have multiple actors having conversations through out the whole project.
Pick an actor and go to the desired frame to start speaking.
Go to the Animation/Facial Animation/Modify page, scroll to the Facial Animation section to load a CrazyTalk script, or scroll to the Import Voice/Add Emotion section to record your voice or to utilize TTS to create the actor's voice.
Optionally, select any one of the Expression Style templates and the Expression Strength to apply to the selected CTS clip with Timeline or action tabs.
If you are not satisfied with the result and you want to fine tune the facial features, click the Launch button in the CrazyTalk section.
Feel free to edit the script in CrazyTalk and click Add button to add the script into the Script/Custom library in CrazyTalk.
Go back to iClone, in the Content Manager/Custom library, you may then find the script.
Set a Key in CrazyTalk 5 and |
Import the CTS file into iClone. |
The actors in iClone contain jaw bone to generate more realistic speaking facial motion, as well as the jaw bone for the avatar in CrazyTalk 5. So the actor may speak with open mouth and lower jaw instead of open mouth only. However, since the G1 and G2 actors do not contain the jaw bone, the jaw bone effect from the CrazyTalk 5 may be ignored.
The avatar open mouth with |
The G3 actor (Left) opens her mouth with |