3.2 New Features
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In iClone 3.2, you will experience the substantial enhancement in rendering performance
especially if you are using multi-core CPU.
Plus, the thumb viewer for iClone native files will be the other addition for easier
file preview and asset management.
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Performance Upgrade & Easier Thumb Image Preview
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Significant performance enhancement on computers with multi-core CPUs.
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Be able to preview and easily manage iClone content with thumbnail images
under Windows environment
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Easier multi-channel texture adjustment with "Lock Ratio" and "Effect All Channels"
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Increased flexibility on the height adjustment of "Sky".
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Facilities for Material Channel Modifying
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Other Enhancement
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"Align Actor Motion" option under "Animation/Motion" is checked by default now.
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Updated the BackStage program icon.
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The "Show/Hide" status of all items can be kept when a project is saved.
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CloneCloth Characters did not display "Drop" and "Wall" shadow effects properly
in Pixel-Shader mode.
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CloneBone characters with parts already attached could not be loaded.
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Loading iClone2 projects would display all particle effects at twice the speed.
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Loading projects would sometimes not open the reminder message to save your current project.
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Saving a project would use the current view for the thumbnail of this project.
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Trinity's eye color could not be adjusted.
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e-mail addresses with too many characters could not be used to log into iClone3 EX.
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The "Jeep" iProp could not be animated using the right-click commands on iClone3 EX.
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