When you have an operate
command selected, the operate command and the selected command name will
shown on the top left of the "Attribute" section.
When you have selected one of
the operate commands, the available attributes for the selected operate
command shows
below. Adjust each of the settings to set the operate command.
Lock:
This prevents other
channels from interrupting while one of the commands is in progress.
This command only activates in "Director Mode".
Lock Move
When this is active,
this does not allow other move commands to interrupt.
Lock Operate
When this is active,
this does not allow operate command to interrupt while
move is in progress.
Lock Perform
When this is active,
this does not allow perform command to interrupt while
move is in progress.
Default Transition:
The transition time between the two operate commands to blend.
Right Menu:
When this is checked you define
that the selected command should appear in the right-click menu in iClone3.
HotKey: Assign
the hotkey ID, when the designated id is not defined in the
hotkey command it will then proceed to not to run through the
hot key ID.
NONE
No
hotkey is assigned to the selected perform motion.
DefStart
The
start of the perform motion. This mode corresponds to the ID
in direct mode's hot key. How to control the iProp in
Director mode? Select the character, then Ctrl and then
double click the iProp to activate the avatar to interact
with the iProp. E.G. pick up and sit.
DefUse
This is
used while the character is in the progress of performing
the motion. So the motion can be applied during the time of
holding the can or stepping of the stairs.
DefEnd
This is
normally use during the end of the performing status.
Usually used when get up from the chair, drop down an item, or
getting of the bike.
TriggerMethod: When operate mode is in progress, the
character will first sample and align the position of the
direction that the character is near to the target. PosHelper
cannot be used at the same time with action radius.
Select None
None of the
defined points are set for this attribute.
PosHelper
This attribute sets the point for you to perform the motion.
E.G. open door, ride a motorcycle.
Let's see the
example on the right, you can see that you can direct the
character to walk to the points: 1-2-3.
ActionRadius
The range of
area where the character will start to do the motion for
pick up the can.
See the example
on the right, the bigger circle is the area where the
character will walk to the target. The inner circle is the
area that the character will start to perform the picking up
the can motion.