Idle Attribute
Idle commands can create
the avatar's breathing motion or when the avatar is in stand by mode.
- From the command
drop down list select the Idle Command, then click "Add" to
add new idle command.
- The new idle
command has added to the command list addition to the command's
attribute. You can change the command name by double click on the "NewIdleCMD".
Now change the command name into "Idle01".
- When you select one
of the idle command, the attribute shows the attribute settings for
the selected command. OccurTimes and Default Transition can be set
in this instance. OccurTimes allows you to set the chance
that the motion will occur when more than one motion is playing. The
chance is counted by the OccurTimes/All Idle Commands of the total
OccurTimes. Default Transition sets the interpolator time of two clips when blending
with each other (units : ms) (1000ms=1sec).
- In the ClipSeq
section, click "Add Clip" this will now add a new animation
clip to this list. Now load the motion you wish to use for this idle
command. You can browse to the iClone3 motion folder, "C:\Program
Files\Reallusion\iClone 3\Template\iClone Template\Motion",
to pick a motion that suits your need.
- Idle motion has
added into the motion list and loaded with the available animation
clip attributes.
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