Idle Attribute

Idle commands can create the avatar's breathing motion or when the avatar is in stand by mode.

  1. From the command drop down list select the Idle Command, then click "Add" to add new idle command.

         

  1. The new idle command has added to the command list addition to the command's attribute. You can change the command name by double click on the "NewIdleCMD". Now change the command name into "Idle01".

         

  1. When you select one of the idle command, the attribute shows the attribute settings for the selected command. OccurTimes and Default Transition can be set in this instance. OccurTimes allows you to set the chance that the motion will occur when more than one motion is playing. The chance is counted by the OccurTimes/All Idle Commands of the total OccurTimes. Default Transition sets the interpolator time of two clips when blending with each other (units : ms) (1000ms=1sec).

         

  1. In the ClipSeq section, click "Add Clip" this will now add a new animation clip to this list. Now load the motion you wish to use for this idle command. You can browse to the iClone3 motion folder, "C:\Program Files\Reallusion\iClone 3\Template\iClone Template\Motion", to pick a motion that suits your need.

         

  1. Idle motion has added into the motion list and loaded with the available animation clip attributes.