By adding spring effects to specific parts of a non-human character, the resulting animation will appear more natural. This pipeline is suitable for any bone-skinned model from 3D tools or merged models constructed in iClone.
Please note that you are allowed to turn off the spring effect of a bone string for key-frame editing.
In this example, the ear and tail bones of the model are given spring effects. |
The non-human character without spring effects. |
The non-human character with spring effects. |