Help Version: 2013/03/11
3DXchange5 is a model conversion and editing tool that connects iClone to unlimited 3D content. Import models in 3DS, OBJ, Google SKP or FBX and ready them for iClone with material & texturing tools. Import animated skin-bone characters in FBX format and convert them to iClone non-standard human characters with animation. Export iClone models in OBJ format to edit, sculpt and paint in external 3D software, like Zbrush, Photoshop, SketchUp, Blender, 3DSMax, Maya and more. Maximize access to the best content by importing free 3D models from Google 3D Warehouse or popular character models from DAZ3D and Poser libraries. 3DXchange5 connects the best 3D models to iClone.
3DXchange 5.4 allows you to facial-animate any type of character, from bone-based, morph-based to bone/morph hybrids. You may now define facial movements with the intuitive Expression Editor including Head, Eye, Jaw, Lip-sync, Muscle, and even customize your own! In version 5.4, extended bones can be designated into groups with different types of spring for all kinds of performance needs. Moreover, with the one-click DAZ character import, you can fine-tune facial animations as you wish!
Please type "(New for 5.1)" in the search field to view the sections about the new features for 3DXchange 5.1
Please type "(New for 5.4)" in the search field to view the sections about the new features for 3DXchange 5.4