Aligning to Scene Root

When you want to set the pivot of a loaded model to be at the Bottom Center while also to move the model to the origin of scene, you may combine the Reset feature in the Transform Section and the Reloacting Pivot method provided in the Pivot Section.

The supported file formats for this topic are:

Illustration

Supported File Format

.vns

.iProp

.FBX

.skp

.3ds

.obj

Bone-skinned Model

N

N

N

N

N

N

Align Mesh Node to Scene Root

  1. Load a model in the format as described above.

  2. Select the Parent Node for aligning.

  3. Click the Bottom Center button in the Pivot section.

  4. Click the Reset button in the Transform Section.

    The model will then be aligned to the origin of the scene.