Auto-Smoothing Mesh Nodes

In the 3D virtual world, each model is composed of numerous mesh faces, also known as polygons. One model can be composed of many different number of faces. The more faces, the smoother the model and the more computer resources it consumes.

3DXchange introduces the Auto Smooth feature that smoothes the surfaces of models without increasing the number of polygons. The edges of two adjacent faces can be smoothed when the angle they form is less than the one you define.

Video Tutorial

  1. Select the mesh node you wish to smooth.

  2. Click the up / down arrow to increase / decrease the value of the angle. You may also directly key in the value. (The animation below shows how the value affects the result.)

  3. Click the Auto Smooth button.

  4. (Optional) If smoothing does not seem to work, then please enable the Weld Vertex box and click Auto Smooth again.

    Before Auto Smooth

    After Auto Smooth


Note: