Animation Section

This documentation describes feature details in the features in the Animation section.

The supported file formats are:

Illustration

Supported File Format

.FBX

.3ds

Adding Animation Clips

If you have imported a model with embedded animation or motions, then you may separate them into different clips after the model is exported:

  1. To assign a range of a clip, set frame values in the Mark in and Mark out fields in the Animation section .

    Alternatively, to define the range, you may also drag the two triangular markers under the play bar.

  2. Click the Add New Clip button to add a new clip into the animation list.

Updating Animation Clips

You may change the range of a selected clip by clicking on the Update Clip Range feature.

  1. Select one of the clips in the clip list.

  2. Set frame values to the Mark in and Mark out fields in order to assign a new range for the clip.

    Alternatively, to define the range, you may also drag the two triangular markers under the play bar.

  3. Click the Update Animation Clip button to update the range.

Clip List

The order of the items in the clip list decides the order of the items to be shown inside the iClone right-click menu.

More About the Animation Clips