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Home > iClone > Kinect Mocap

Before, motion capturing required an expensive facility with complicated pipelines to produce animations. Now, with Microsoft Kinect and iClone, mocap animation is available to any creative mind as an in-house, do-it-yourself solution. Everyone can now become an actor and easily create customized motions for animated characters. Learn how it works and see lots of video showcases from other users.

Mocap Demo Video

Video: iClone 5.1 Mocap Tutorial
Author: Reallusion

With this new mocap update in iClone 5.1, now you can use remote body control, mirror capture, head/wrist movement, and floor alignment for better capture experiences. Lightspeed your animations and create authentic motions without having to rent an entire mocap studio or even wear a markered jump suit!

Video: Pre-Viz using iClone5 & Kinect
Author: Realm Pictures

Dave and Shaz talk us through Pre-Viz and how they plan to create the UnderWater Realm. -- "Big thanks to Reallusion for working with us to build the pre-viz workflow with their software iClone 5. More to come over the next few weeks as we let you in the process as it develops!"
*Early test of the mocap feature; not final Microsoft SDK

Video: Real-time Control of Light, Camera & Particles
Author: JasonJ1968
JasonJ develops a unique method for using Kinect for animation control. Besides basic character control, he shows you OTHER uses for the Kinect device with iClone5. Learn to use the Kinect mocap system to control LIGHTS, CAMERAS, PARTICLES AND CLOTHING. This allows other people in your room to "step into" your iClone scene and look around.
*Early test of the mocap feature; not final Microsoft SDK
Video: iClone5 + Kinect Test
Author: Kurzal
This video guides you through the process of producing an animated video for idea searching, storyboards and of course, the most exciting and revolutionary way to create animations with iClone and Kinect. Kurzal produced a short animation clip of an ice sculpture with a sawing motion.
*Early test of the mocap feature; not final Microsoft SDK
Video: Kinect SDK Beta without any Motion Edit
Author: Johnny4mt
The animation of the character is completely done by motion capture techinques using iClone5 & Microsoft Kinect SDK Beta. Johnny made some cool fighting motions to show the capture stability and smooth actions without any further motion editing and refinement.
Video: Kinect SDK Beta Behind the Scene
Author: Kurzal
Kurzal demostrates how you can make a nice speech using Kinect motion capture method. With enhanced knee constraint feature in iClone, you can capture motion in standing pose and get stable speech animation result without jittering issue.

User & Media Buzz


“The new enhancement in v5.1 like head/wrist movement, half body capture and stable floor alignment is a huge step forward towards making Kinect a more fantastic and exceptional mocap animation tool, but certainly not the last.”

- Igor Tkachenko, iTAK Animation Studio

   

“ iClone in my eyes is the most revolutionary tool for commercial success that has ever hit the market for the freelance commercially oriented Digital-Entrepreneur looking to deliver ultimately the most effective means to reach customers in absolutely every field. ”

- Neil Armstrong, 3D Artist

“The Mocap Device Plug-in is the must-have tool that turns iClone5 into a complete mocap studio solution. With this Kinect motion capture tool, now you can use your own body to control virtual actors.”
   
“ Reallusion was invited to Microsoft’s "Kinect for Windows - 2011 Innovative Concept Sharing” event at the Grand Hyatt Hotel in Taipei. The event introduced the Kinect mocap application and Reallusion’s iClone5 real-time animation software as one of the most important new technologies in the industry right now.  ”