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Upgrades

| Production Environment | Casting & Actor Style | Motion & Interactivity | Props & Scenes
| Camera & Lighting | Special Effects | Rendering & Output | Advanced Timeline Editor
Material Effects
Multiple Texturing Effects and Material Library

Advanced material library presets, editing and saving materials include settings all textures in one file - Diffuse, Bump, Normal, Opacity, Reflection, Specularity, and Glow.

 

 

Adjust Color Opacity Bump Glow Reflection

Create and import any JPG or BMP as a custom texture. Adjust parameters for textures to fine-tune their appearance. Launching image editing software to edit the texture design.

Select and edit individual textures in any material.

Texture channels include diffuse, opacity (mask and alpha transparency), bump, normal, glow, specular and reflection.

Real-time display of multiple texture effects.

Access precise UV reference maps to view texture painting guides.

General UV mapping methods include Plane, Box, Spherical, Cylindrical, and Capped Cylindrical.

Tile, rotate, and offset textures for increased accuracy and flexibility of texture alignment.

Normal map support allows low polygon objects to appear with high surface detail.

Customize Particle Effects textures with diffuse and opacity maps.

UV texture animation supports objects with basic users with simple text editor control and advanced user support for 3D Studio MAX.

Load and Save (Export) texture files for actors, props and accessories.

 
Advanced Material Effects - Reflection and Refraction

Create beautiful mirroring effects with real reflection.

Design fluid and gel effects with real refraction.

 
Dynamic Texture Effects – Cel Animation

Animate textures using a combination of Cel image layout and a simple text file with instructions on location and timing of the animation.

Use Cel animation to generate animated textures to portray flowing effects, display a series of photos, or alternating text for signs.

 
Particle Effects
Real-time SFX Creation with Particle Systems

Visual effects engine with preset library and customization tools.

Create and store particle effects using the simplified user interface for powerful particle creation, modification and saving.

Import diffuse and opacity maps for unique texture effects on particles.

Simulate weather in any scene with real-time weather conditions.

Complete parameter adjustment allows unlimited possibilities.

 

Particle Positioning and Interactivity

Assign particle emitters to scene objects or iProps for interactive display and object follow.

Animated scene objects with attached particle emitters for trailing effects.

Timeline control of particle emission with start and stop frames.

Group and store particles attached to props and accessories. Affect particle behavior when attached to props.

 
Actors and Particles

Assign particle emitters to any actor bone segment.

Animate actors with particle emitter trailing effects.

Use the Particle modification panel to choreograph particle behavior to actors.

Actor accessories support particles for dynamic scene elements (smoking cigar, magical sword).

 
Real-time Particle Rendering

Real-time instant preview playback of particle effects.

Alpha, Addition or Subtraction display modes.

Add multiple particle elements to the scene with enhanced real-time performance.

 
Sound Effects

Instantly spice up your movie with Music and SoundFX Tracks.

Import audio clip at specific frame, or select and delete unwanted clips using the playbar action segment editor.



Audio blending with fade in, fade out, and volume settings.

Import, copy, paste, move and loop sound clips on the timeline.