Reallusion has released
the latest version - iClone 3.2. You can click "Upgrade Now"
to download the patch to install directly or "Know More"
to see the detail features in 3.2.
Upgrade
Now for the Following 3.2 New Features
iClone BackStage Live Access
Preview hundreds of models and motions for free inside your iClone3 scene
Easy Search and Preview features to find what you are looking for
Manage your purchases and downloads with the Online Inventory System
Audition Actors and ‘get it’ fast with Live Activation
New Marketplace for Certified Content Developers (CCD) debuts in December
WidgetMe - Transparent
Flash Movie for the Web
Turns your iClone 3D movies to transparent flash
videos (iWidget).
Directly transfer an iWidget movie into WidgetMe
editor after rendering.
Send your animated WidgtMe greetings with custom
iClone avatars.
Share your creations by placing your widget stickers
on any web sites.
Free content hosting by Reallusion.
Cross platform web browser display of your WidgeMe
creations.
Flexible Spring for Natural Movement
Spring is a dynamic effect in iClone3.1 which can
be added to the following targets: Hair, accessories,
props, and actors
Want more movement? Strengthen or weaken the effect
on your chosen targets
Female or obese characters can now move with more
natural body-weight displacement
Create amazing creatures with natural movement
for long ears, antennae, etc
Three ways to enhance your characters' natural movement
with the strength of the flex, how soft or hard the
object is, as well as how long the spring action sustains
itself.
Material Key Frame Editing
and Animation
Double-click texture map icons to open a new map.
Direct select the target material from a 3D model
via Material Picker, quickly locate and edit the material
settings for your props, accessories and actor skins.
Color Adjustment for the individual texture channel.
Support PNG files for transparency maps, the diffuse
and opacity maps go into their corresponding channels.
Each texture channel has its own material uv setting
(tile, offset).
Materials such as glow, opacity, bump, specular,
glossiness, reflection and color can be set with animation
keys on the timeline.
One additional timeline track of Material key for
props enabling material animation, eg. fade in/out
props, change color, reflect, glow, or make the bump
animation.
New material library provides multi-textured materials
with seamless tiling.
Enhanced CloneBone Character System
Enhanced UI controls for CloneBone for easier modification
and selection, instead of selecting the attached prop,
you can now select the bone itself.
Enhanced control so you can now enable "look
at"’or "link" objects to the
bone root itself.
Easily transform any body part before or after
attachment to CloneBone.
Directly pick specific parts of CloneBone characters
for quick motion editing- Just like with other avatars.
Accessories now support iProp animation, and are
also able to have an option for inheritance, which
means you can scale the bone and the CloneBone part
will simultaneously scale accordingly.
AML Templates and Interactivity
New Dummy Objects for Character to Character Interaction,
eg. say hello, kick, and hit.
Add new AML templates and Dummy objects for sitting
and grabbing, eg. users can attach the sit dummy to
any chair to make the character sit there, or attach
an object to the grab dummy so the character can grab
it.
Reduce walk foot sliding after stop if invoked
by right click menu - move forward in Editor mode.
Remove rotate snapping when a character sits down
and stands up.