3DX4 Pro opens the door to all 3D programs supporting FBX format output. FBX files are the most common media for high-level 3d data exchange and with their added support to 3DX4 users can import skin-bone models, multi-texture material, and animation data. The .FBX file format provides the easiest path to create and import custom characters and models for iClone.
The iClone Developer's Resource Pack is designed by professional iClone content creators, aiming to help iClone users to quickly master the pipeline of importing animated characters from professional 3D tools such as Autodesk 3DS MAX, Maya, and DAZ. It also demonstrates how to further enhance the model using 3D Sculpt and Paint tools like ZBrush. Through the application of our sample projects, it saves users time and effort to start building your own professional character creations.

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* iClone v4.12 required
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This resource pack contains characters, motions & props saved in iClone format which users can directly load into iClone. It also comes with a separate FBX source file-set for advanced 3D content developers using programs with FBX import capability such as MAX, Maya, Blender,... etc.
Note:
This pack includes a zip file and an iClone content installer.
The zip file contains FBX files, which can be imported into 3DXchange 4 and converted to iClone props and characters.
Or, you may further edit your files with 3D tools before converting. All texture maps are embedded in the FBX files.
The iClone content installer will install Props, Characters and Motions into their target folders; which you can directly start to animate in iClone4. To see the best visual results, just switch on the pixel shader mode.