CrazyTalk Animator2 offers a new generation of character system allowing users to mix and match features to easily create multi-dimensional characters. Simply customize your character in its forward perspective, and the system will then update all character features in all other angles, automatically!
CrazyTalk Animator2 includes tons of facial templates that can be quickly assembled to give unique characters their own characteristics. So now it's easy to customize avatars to look like you, a well-known celebrity, or someone new. With these new templates, CrazyTalk Animato2 delivers a lot more value and usability to users.
In traditional animation systems, characters would only have one fixed style which would often deter companies and professionals from using pre-made character libraries as they would need to match their brand's color theme and identity, or if they would just need to illustrate abstract concepts without requiring too much character detail. Now CrazyTalk Animator2 includes Render Style options that allow you to easily switch your characters and scene styles, color and appearance. Toggle lines ON and OFF, make a silhouette, or adjust color tones, saturation and others with instant template styles like: Line Art, Saturrific, Cool Abstract, Noir Blanc and others.
|Cool Abstract||Comic Strip||Ad Safe||Late 80's|
CrazyTalk Animator2's multi-dimensional engine allows you to freely animate 2D characters in 10 different angles. This revolutionary feature breaks away from flat, planar 2D animation. Giving way to a powerfully new way of animating 2D content in all popular angles. Simply customize your character in an initial front-faced angle, and start animating. The system will then automatically fit all the other 9 perspectives for you.
Use the new 3D Motion Editing panel to control and pose your 2D characters in a 3D space. By using the 3D viewer and universal skeleton, users can now turn 2D characters in multiple angle, giving them total control over perspectives and 3D movements. The 3D Motion Key Editor also lets you manually move character limbs in a three-dimensional space, allowing you to use the Human IK system to drag and balance connecting limbs.
All CrazyTalk Animator 1 characters are also compatible with CrazyTalk Animator2, allowing users to breath new life into previous content through free form deformation (FFD). Free form deformation enables users to scale and reposition body part sprites in the timeline, inside a 3D environment, simulating Z-depth movements and giving more dramatized perspectives.
Work space is important, but customizable workspaces are even more. So now CrazyTalk Animator2 comes with a flexible UI that lets you detach, move and dock panels to your own style. Work with 2 screens? No problem, undock the upper and left-side tools bars, Timeline and Content Manager and place them all on one screen while you dedicate the other screen for the main stage animation.
This sounds too good to be true, but it is! The new Pipeline version of CrazyTalk Animator2 for the first time ever, allows users to apply 3D motions to 2D characters. Not only will users be able to work with everything from iClone .iMotion files - but thanks to 3DXchange5, they will also be able to work with motion captured data, and with BVH or FBX files generated from Maya, Motion Builder, or any other 3D tools.
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