Hints & Tips
Understanding HSV & B/C environmental effects
HSV stands for Hue, Saturation and Value. This
is a very useful effect as you can control color, intensity and
brightness.
Hue:
By increasing or decreasing the Hue value you can see that
the models color changes, with a yellow model increasing the hue
will make the model orange, decreasing will make it green as seen
below:



Saturation:
You can use the Saturation value to control the intensity
of a model, if you think the model is too bright or dull change
the Saturation value, the effect can be seen below:


Value:
By increasing or decreasing the Value parameter you change
the level of light, in effect this controls the amount of white
that is contained within the model and how ‘light?or ‘dark?it appears,
the effect can be seen below:



B/C stands for Brightness and Contrast, these
effects are also very useful when combined with the HSV effects.
Brightness:
This controls the intensity of the model, and has a similar effect
as the Value parameter. Increasing the Brightness
gives a “washed out?or “over exposed?look. Over exposed images can
be improved by decreasing the brightness.
Contrast:
This controls the variation between light and dark areas of a
model; low Contrast has little variation between the light
and dark areas. High Contrast on the other hand, has a
more pronounced differentiation between light and dark areas.
Changing an image from
color to black & white
If you want to change a color image into a black & white image
it can be simply achieved by reducing the saturation parameter,
then the value parameter can be adjusted to get just the right
effect. This result of this simple effect is shown below:


Subtle Colors using combinations
of effects
Using a combination of the Fill light and HSV you are able to
make some very subtle changes in the mood of your object. For
instance, by taking the model shown below we can alter the HSV
to give a soft yellow color.
Using a white model for instructional purposes,
you can use the Fill light to cast a different color on to the
surface of the image. Below you can see we have used a blue color
light to illuminate the white model.


By casting this same blue color light on to
the original soft yellow model we get a purple color with subtle
hints of blue and yellow.

Copy and paste still images
between applications
Effect3D uses standard graphic formats, so you can quickly copy
and paste still images between applications without needing to
save. For any creation you wish to paste into another application,
click Preview to see the model in the preview window. Click
Copy to copy to your clipboard, switch to any standard
application that supports graphics. Use the paste function to
paste directly into your application.
Save and Re-use your creativity
with projects
Effects, effect parameters, backgrounds, environmental effects,
and animation can all be saved in Projects. This allows you to
re-use your creativity time & time again, enabling you to
save time and keep the parameters of your most dazzling effects.
Details for saving a project can be found in
the Effect3D help file.
File size optimization
Based on your planned use of animated file outputs from Effect3D
it is very important to best optimize the file size for its intended
use. The file size is mainly affected by the following; image
size, number of frames, and number of colors.
Image size; you should try to keep the image
size to a minimum; your model should completely fill the area
of the image.
Number of frames; although more frames gives
a smoother animation, it directly affects the file size; this
number is a compromise giving you the smoothest animation effect
at an acceptable file size.
Number of colors; a high number of colors gives
any shading, shadow or color transitions a very smooth and well
blended effect, select the number of colors that provides you
the smoothest look at an acceptable file size. When exporting
an animation a preview is visible to assist with selecting the
number of colors. More details can be found in the Effect3D help
file.
Make perfect transparency
effects
When creating animated models that are going to be exported with
the transparency effect. Improve the look of the image by using
a similar background color that you plan to use the finished graphic
with. This is because anti-aliasing will blend the model edge
color with the background color to give a smooth edge. If you
use a different background color the edge will be noticeably different,
the difference is more noticeable in animated images.
Control animation playback
speed
Playback speed of an animation is mainly controlled by the frame
rate, however the number of frames also has an affect. The frame
rate changes the delay between each frame of the animation sequence.
A fast animation transitions from frame to frame very quickly,
another method is to reduce the number of frames in the animation,
but this reduces the smoothness.
If you want to have a very slow animation sequence
that is not jerky you may also have to increase the number of
frames so the delay between frames is not too long. The default
frame rate is 10fps, which gives a smooth animation.
You should also consider file size optimization
when animating your models.
Dynamic mouse roll-over
effect for HTML
You can create dynamic mouse roll-over effects on your web pages
by saving a static image and then an animated version of the same
image. If you are using a tool like FrontPage or Dreamweaver you
can add this effect simply by selecting the option. If you need
to do it manually you must add some JavaScript to your page. Below
is an example of the JavaScript required, it is broken down into
2 parts. The first should be added into the page:
<script>
<!--
a1=new Image(20,20)
a1.src="images/staticimage.gif"
a2=new Image(20,20)
a2.src="images/animatedimage.gif"
//--> </script>
<script>
<!--
function filter(imagename,objectsrc){
if (document.images)
document.images[imagename].src=eval(objectsrc+".src")
}
//-->
</script> |
Replace the "staticimage.gif"and "animatedimage.gif"
filenames with your own; also the numbers "20,20" refer to the
image size.
Next add the following section where you wish
the image to be displayed, again replace the filenames and image
size to suit your application:
<!--
-->
<a href="yoururl.htm"
onmouseover="filter('img1','a2'); window.status='Status
Message';return true;"
onmouseout="filter('img1','a1'); window.status='';return
true;" onclick="window.focus()">
<img src="images/staticimage.gif" name="img1"
border=0 width=20 height=20></a>
<!-- --> |