After an actor is created, you can apply a voice and motion to the actor.
Apply Voice from Library
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Before loading an audio clip of your own,
apply a template to the actor to test the applying results.
- Switch the Content Manager to Voice Script >> Practice Audio,
then drag and drop an audio template from the library.
- Select the Talk Mode for this example.
The actor will start to talk and animate according to the default auto motion.
- Use the left-side tool bar to move (M), rotate (R) or scale (S) to observe the actor in any position.
Look closer, you will find that the actor cannot move its eyes like other CrazyTalk models do.
Besides, the actor lacks teeth as well.
There is a need for applying eyes and teeth to the actor.
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Import Custom Voice
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Optionally, you may choose to load an audio file or use a TTS engine to create custom voices.
Let us record an audio segment for the example.
- Click the Import Audio
button on the tool bar.
The Audio Import Options panel will then open.
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Click the Record Audio button.
- Start recording your voice by clicking the Record button.
Click the Stop button to stop; Play button to play back.
The maximum length of a sound recording is 15 minutes.
Note:
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To properly record the audio, make sure the voice waves are averagely presented.
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Not recommended
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Recommended
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Not recommended
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To get rid of sound breaks, switch your MAC OS to
System Preferences >> Sound >> Input tab,
and make sure the Input Volume slider is not dragged to the extreme right.
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Click the OK button when done, and then select the Talk Mode.
The actor will then start to talk with your own voice and animate according to the default auto motion.
- Use the left-side tool bar to move (M), rotate (R) or scale (S) to best observe your actor.
If the default auto motion is not so suitable for the actor, then you may
change the auto motion to a better one.
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