Face Fitting
In the Face Fitting Editor panel,
we have to set wireframes to frame up the facial features as precise as possible.
- Click the Zoom In
(+ or Shift + "=")
button to better observe and modify the details.
- Move the control points and lines to the suitable places.
Note:
There are some skills to move the points and lines.
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Click on a single point and drag to resize a mesh or relocate a mesh point.
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Click on a line and drag to move a facial feature or a line segment.
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Drag a rectangle to surround a desired area and drag to move multiple points and lines.
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- To make the wireframes even closer to the facial features,
click the Detail
button to show more control points,
and then align the points vertically to the center of a face feature.
- Adjust the control points of the hair mesh and make sure all the actor's hair and ears are wrapped around.
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Skull Mesh
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Hair Mesh
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- Optionally, check the Mirror option to adjust the points or lines from both sides of the face symmetrically.
- Click the Next button to
adjust the face angle.
Note:
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When moving the control points, try to allocate them evenly and keep the lines as smooth as possible for better animation results.
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