Collecting Expressions or Motion Clips

Collecting Clips for a Character

In addition to using the templates from the Content Manager, you are also allowed to make custom clips, to apply to any character, or define the clip as one of the commands in the action menu.

  1. Select a character that already has expressions and motions.
  2. Click the Show Timeline button (Hotkey: F3).
  3. Press the Collect Clip button down to show its track.
  4. Drag to make a range to collect the current motions or expressions into a clip.
  5. Right-click within the range. A menu will pop up.

    Note:

Collecting Clips for Props

If you create a prop (containing single or multiple sprites) with animations, and you want to export the animation, then you may use the steps below:

  1. Select a prop (Multiple sprites) with Sprite Transform or Sprite Switch animations.
  2. Click the Show Timeline button (Hotkey: F3).
  3. Press the Collect Clip button down to show its track.
  4. Drag to make a range to collect the current animations into a clip.
  5. Right click within the range and select Export Motion. Save it as an animation file (*.ctAnim)
    You are allowed to select if you want to export a motion file with layer keys. Please refer to the Setting Layer Keys for Props section for more information about the layer keys.

Applying Animations to Props

If you have exported the animation of a prop, then you may apply this animation to any other props. Please note that the number of sprites of a new prop must be equal to the prop from which you export the animation from.

  1. Select a new prop.
  2. Right-click on where you want the motion to start in the prop's Collect Clip track, and select Import Motion to load the animation into the new prop.
  3. The new prop will then start the animation.

    Note:

    • The animation will fail to load if the sprite number is different from the original one.