Sprite Transformation Animations

Since props are usually composed of a group of at least one sprite, you may imagine a prop as a container that contains one or more sprites. The container will perform its own animations while the sprites inside of it perform their own individual animations.

Please note that this feature only supports props and not characters.

  1. Select a prop (with one or more sprites) in the Stage Mode.
  2. Click the Prop Key Editor button on the left-side tool bar. The Prop Key Editor panel will appear.
  3. Select the target sprite in the prop.
  4. Move, rotate or scale the sprite to set a transform key.

    How to rotate a sprite around?: Use three keys to make a sprite turn around - 0-->179-->359 instead of 0-->180-->359.
  5. Go to another time frame and add a new transform key.
  6. Repeat Steps 3 to 5, to create a transform animation for another sprite in the same prop.
  7. You may also set a path for the prop to move along. Please refer to the Creating a Path Animation section for more information.

    Note:

    • The center of individual sprites can be set in the Prop Composer. Please refer to the Locating the Center section for more information.