Setting the Head Keys

Using the Face Key Editor, you can also set or modify the rotation/tilt keys of the character head.

Including the Rotation Status into a Key

  1. Select the Head Orientation button in the pane.
  2. If you are using the mouse as your input device, then press and hold the left-mouse button inside the facial feature pane.
  3. Move the mouse around, and the model will rotate its head to match the mouse movement. A head key will automatically be set.
  4. Initial View

    Mouse Moves Left

    Mouse Moves Right


Including the Tilt Status into a Key

  1. Select the Head Tilting button in the pane.
  2. If you are using the mouse as your input device, then press and hold the left-mouse button inside the facial feature pane.
  3. Move the mouse left and right to tilt the model's head accordingly. A head key will automatically be set.
  4. Initial View

    Mouse moves left

    Mouse moves right