Building a Custom Scene

CrazyTalk Animator is an image-based animation tool. Every prop inside is made of one or more images. You may use various props to build up a CrazyTalk Animator scene.

Building a Scene

  1. In Stage Mode, click the Import Media button and select a prop in the panel.
  2. Load a media file (an image in this example) and convert it into a new Prop.

    Source Image

    Loaded into CrazyTalk Animator

    The newly-added props are all under the Prop item in the Scene Manager.
  3. Right-click on the prop you want to add to the scene. In the right-click menu, select the Add to Scene feature.
  4. Look at the Scene Manager, you may see that the prop is now moved under the Scene item.

    Note:

Extract Props from a Scene

After you apply a scene template from the library, then you may extract the props within the scene. The props will not be replaced during the next scene replacement.

  1. Apply a scene template from the library.
  2. In the scene manager, you may see all the props within the new scene.
  3. Select the desired prop and right-click on it.
  4. Choose the Convert to Prop command. The prop will be moved under the Prop item.
  5. Apply another scene template. This prop will not be replaced while all the other props under the Scene will be replaced.

Using Media with Masks

It is highly recommended for you to load media with masks (alpha channel) so that the when the media files are loaded into CrazyTalk Animator then the unnecessary parts are filtered out. The supported file formats (with masks) are *.png, *.tga (32 bits), *.bmp (32 bits), *.gif, *.popVideo and *.iWidget.

Without Mask

With Mask