Most of the time you pan, zoom and rotate the Preview Camera to build a scene, and to add and edit characters and props without setting any keys to
the camera. However, if you need to produce a story with camera movements for dramatic tension, then you can use the
Live Camera.
Switching Camera
Build a scene.
Click on the Camera
Switch Mode button.
The working area will then switch to the Live Camera view. Yu can figure out the source of the view by the icon on the top-right.
Click the Camera button again to switch back to the
Preview Camera view.
Using Live Camera
In the Live Camera mode you can pan, zoom and rotate the camera to auto-set a transform key to the animation camera.
When you are in Live Camera mode, click the
Zoom,
Move or
Rotate button.
The Camera Transform panel will show.
Go to another time frame.
Enter values in the number fields of the panel to auto-set a key to the camera.
You may use hotkeys to quickly set values instead of typing.
Zoom: Alt + Both mouse buttons (or Alt + Rolling the mouse wheel - can not be undo)
Move: Alt + Left mouse button
Rotate: Alt + Right mouse button
Linear: Camera moves at a constant speed.
Smooth: Camera moves at a slow-fast-slow pace to smooth its movement.
Click the Default Key button to set a neutral key to the camera.
Repeat the steps until you complete the camera movements in the story.
Note:
If you want to further edit other items inside of your project, then return to the Preview Camera to
prevent from accidentally setting keys to the
Live Camera.