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CrazyTalk Animator Free Update & Paid Upgrade
This upgrade page contains details of the latest release version. You can also check out CrazyTalk Aimator What's New & 1.2 New Features page for more info.

Available below are upgrade patches and packs to ensure you have the latest version of CrazyTalk product installed. A version history is included so you can better understand the new features added or issues solved within a specific release.
  • Official Release Version: 1.2 (1.2.2010.1)
  • Release Date: 2011-08-18
  • Language: English Version
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    *Check out the System Requirement and Version Comparison.
    • Paid Upgrade
    • Free Update

    Upgrade to CrazyTalk Animator Standard
  • For all Reallusion full version members (premium plus)
  • List Price: $49.95
  • Upgrade from: $32.47
  •  
    Upgrade to CrazyTalk Animator PRO
  • For all Reallusion full version members (premium plus)
  • List Price: $179.95
  • Upgrade from: $116.97
  •  
    Upgrade to CrazyTalk Animator PRO Power Bundle
  • For all Reallusion full version members (premium plus)
  • List Price: $279.90
  • Upgrade from: $179.95

    This bundle includes:
    - CrazyTalk Animator PRO
    - CrazyTalk Animator - Power Tools Vol.1 (Content Packs)
  •  
    Upgrade to CrazyTalk Animator Standard Bundle
  • For all Reallusion full version members (premium plus)
  • List Price: $149.90
  • Upgrade from: $99.95

  • This bundle includes:
    - CrazyTalk Animator Standard
    - CrazyTalk Animator - Power Tools Vol.1 (Content Packs)
     

    Note:

    • Don't know how to upgrade? Click here to see the step by step illustration.
    • Ugrade price is applicable for the different purchase users. For CrazyTalk purchased users, please logon your premium page to view upgrade options and pricing.
    • CrazyTalk Animator can run alongside with CrazyTalk4,5,6. You can install CrazyTalk Animator trial or full version without removing CrazyTalk4,5,6 program from your system.
    • CrazyTalk Animtor is NOT compatible with current iClone versions. If you wish to import the CTS files from CrazyTalk Animator for iClone to use, you will need to keep the copy of CrazyTalk5 PRO Edition.
    • Box version Upgrade: Please first register your product on Reallusion's Premium Member page and get the upgrade offer. For any further upgrade questions, please contact Reallusion Support and provide your purchase ID number and serial number for further assistance.

    Still have questions?

    Please contact us and provide the detailed product version, serial number and purchase ID information in order to accelerate the process for the upgrade package.

    CrazyTalk Animator 1.2 (1.2.2010.1) update patch

    Format: .exe
    Last update on 18th August 2011.
    Check out the Version History for details.


    Version
    File Size
    Download
    For CrazyTalk Animator v1.0 above
    PRO and Standard Edition
    122 MB


    CrazyTalk Animator Version History

    v1.2 (1.2.2010.1) released 18th August-11

    • Added: SWF output.
      - See the online help for details
      - See the benefits & applications
    • Added: Increased audio limitation to 8 character voices (original was 4).
    • Fixed: Feet sliding issue in the Actor Key Editor.
    • Fixed: Motion Keys disappeared after ungrouping motion clips in the Timeline.
    • Fixed: Prop command issue after props were attached in the Composer Mode.
    • Fixed: MP4 quality issue during export.

    v1.11 (1.11.1614.1) released 18th April-11

    • Added: Support for Virtual Machine on Mac.
    • Added: Supersampling in export function. (elimination of jagged/pixelated edges)
    • Fixed: Crash issue when applying Facial Components from the Face Library.
    • Fixed: Motions disappear after ungrouping motions in the timeline.
    • Fixed: Thumbnail display replacement issue in the Sprite Editor.

    v1.1 (1.1.1516.2) released 23th March-11

    • Added: Layer editing in Scene Manager.
    • Added: Save motion option with custom layer key.
    • Added: Multiple props selection with merge function.
    • Added: Flexibility on project timeline editing. Able to delete or insert frames into a Project.
    • Added: Able to scale the window size for Face and Body Fitting.
    • Added: New connection points to a character for auto snapping when exchanging content.
    • Added: For the convenience of the users, we changed the policy to allow for up to TWO simultaneous installations on separate computers. The policy remains a “single-user license”. Permanent use on more than one computer will require an additional license.
    • Enhanced: Action Menu Editor with full editing features including; add, remove, rename and sort.
    • Enhanced: Better Performance on Switching Modules such as; Key Editor, Face/Motion Puppet, Character Composer and Load Project.
    • Enhanced: SWF file compatibility.
    • Enhanced: Motion Layer for Sprite Switching - the Sprite Switch timeline interface is enhanced by using effect ranges to replace keys; now the Sprite Switch track will have the highest priority as it will overwrite sprite animation in other tracks.
    • Enhanced: SWF file compatibility with vector image rendering resolution so it can result in smooth vector curve after rendering export.
    • Changed: Content purchase entrance now moved from Backstage application to the Reallusion City Marketplace.
    • Fixed: Prop layer order issue.
    • Fixed: Sound issue of videos exported with popvideo prop inside.

    v1.01 (1.01.1208.1) released 8th December-10

    • Fixed: Large-sized textures that caused the application to crash while in Detail body mode during Actor Fitting.
    • Fixed: Update- Machine ID security mechanism.
    • Fixed: Could not use the Space key to preview inside the Puppeteering panel under special conditions.
    • Fixed: Picking Image Layers inside the Scene Manager would cause the application to crash while in 3D view mode.
    • Fixed: Too many Timeline Tracks caused a slow playback.
    • Fixed: Eyes became blank after Facial Fitting with some old ATI graphic cards.
    • Enhanced: Enhanced timeline resource control, to avoid overhead during CPU loading