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| Production Environment | Casting & Actor Style | Motion & Interactivity | Props & Scenes
| Camera & Lighting | Special Effects | Rendering & Output | Advanced Timeline Editor
Quick Camera Access from Top Camera Menu

Easy access to the full camera system in any project. Select and switch cameras from this drop down menu. Adding new cameras to the scene will automatically add them to this menu.

 
Preview Camera

Quickly navigate the scene with the preview camera to view and edit all elements in your movie without altering your camera animation. The preview camera is the workhorse viewer in iClone3 and should be used to view the scene whenever you are not setting cameras and camera animation for the final render. Access the Preview Camera from the Multi-Cam Tool in the top right of the 3D preview window.

 
Interactive and Studio Cameras

Multi-Camera system adds as many cameras to a project as you like with dynamic Camera Smooth animation and lens and Depth of Field (DOF).

Camera Switcher timeline track for choosing the live camera view from the cameras positioned throughout the scene.

Individual camera tracks in the Timeline for each camera within the scene.

Control the handheld WalkCam or aerial FlyCam cameras with live view recording for first-person point of view.

Use the Follow Cameras in actor or bird mode to move along with the action and record every movement of any actor, prop or vehicle.

 
Camera Link to Animated Target

Link any camera to an object with auto-follow when the actor or prop moves. The camera view will stay with the linked object and keep it in view throughout its entire animation. Camera Link creates shots automatically without having to keyframe and chase moving objects.

 
Camera Look-At

Different from the Camera Link function, Camera Look-at keeps the camera in it’s set position, but pivots the camera view to always look at the defined target object. This is like a camera on a tripod that always turns toward and films its target Look-at object.


 
Face Look-at Camera
Direct actors to look directly at the camera, even as the camera moves and regardless of any assigned actor animation. This powerful feature saves production time and makes it easy to direct actors to look into the camera. Set this option from the Actor Modify menu.
 
Lens Animation

Animate the camera lens from a wide to narrow angle (20 – 200 mm) creating camera special effects made famous by Alfred Hitchcock in movies like Vertigo and commonly called the Vertigo effect.

 
Depth of Field (DOF)

Easily click to pick a focus target, change DOF and do further range settings, (range, distance). Animate DOF to increase the dramatic style of your film with rack focusing and blurring from one focal length to another.

 
Clipping Plane

Define the clipping plane to save performance during editing. The Clipping Plane defines the real-time rendering view distance.