Editing Normals in Blender transfer back to CC3 Not working
I've been diving into learning how to edit Normals in blender. I've used this video tutorial to help me. When I import my character back into CC3 the Normals are no longer showing. When I import my FBX from blender into Unreal Engine it works. When I import my FBX from CC3 or Iclone 7 it does not work. Its like cc3 is removing my edited Normals on my character. Do we have anyway to fix this?
Hi Aysterix,
Please check if the Normal texture exists in the Material tab of the CC Modify panel.
If the Normal texture is present, but still has no effect. You can select Normal texture and adjust the Strength slider. (Please see the attached picture: Strength of Normal Texture = 100 and 0)
Soya
Reallusion
Attachment:
Strength of Normal Texture = 100.jpg
Strength of Normal Texture = 0.jpg
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