4-fingered Claw
4-fingered Claw is a claw with 4 fingers that will grab any objects with physics attribute.
 
Basic Control
Close Claw: Move the fingers inward to close the claw.
   
Open Claw: Move the fingers outward to open the claw.
   
 

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Advanced Control
Pick Object: Pick an object to behave the way the extender behaves. For more information, Please read the How to control custom props using L2 Structures section.
   
Release Object: Release an object that has been picked. This object will no longer behave like the claw.
   
Link Object: Link the 4-fingered Claw to an object. For more information, Please read the How to link / unlink a L2 structure to other objects section.
   
Unlink Object: Unlink the 4-fingered Claw to an object. For more information, Please read the How to link / unlink a L2 structure to other objects section.
   
Speed: How fast will the claw open and close.
   
Hint
To make the claw easily grab the target item, increase the friction of the target item, and reduce it's elasticity, and keep minimal mass value, eg. mass =1

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