CavalryPack InfantryPack BattlegroundPack
 
 


Creature Base -
Hundred Years' War Theme Pack
This is the upgraded Hundred Years' War Theme Pack . We have added the advanced functions and easy-to-use elements of iClone 4 to this pack. This pack can only be installed on iClone 4.1 or above.
Convert the horse to Non-Human Character, so you can edit bones now.
 
Added AML control. You can now control the motion of the horse using mouse and Hot key
 
New Horse Tail
 
Creature Base Bonus: You can attach accessories to the bones of the horse and create a horse with new looks
 
New Horse Motions

File size : 166MB
For iClone 4.1 or above !






*Know more about iContent v.s. Export

Features
Product :
Creature Base -
Hundred Years' War Theme Pack

Pack includes :

Character x 6 (Cavalry, Pikemen, Archer, Crossbowman...)

Creature Base_Warhorse x 4 (Armored horses, Courser, Horse Base)

Horse motion x 35 (Resting, Grazing, Look right rear, Look right, Walk, Gallop, Pesade, Canter…, and many more )

Character motion x 114 (Ride, Attack, Block, Died..., and many more)

Prop x 28 (Battleground 3D scene, Castle, Catapult, siege tower, Wall...)

Accessory x 37 (Sword, Lancer, Shield, Bill...)

Flag Texture x 13

How to use horse motion?
How to shoot an arrow?

How to use the catapult?

How to use the French Heavy Cavalry Helmet?
How to mount/dismount a horse?
How to use The Horse Base?
How to move a horse by using the hotkeys?
Texture editing
iClone History Series Pack is the first pack that Reallusion finds themes from classic historical events. The pack contains the characters, scenes, and props which best represent the particular time period as the central theme. It is definitely a pack worth collecting, either for war game hobbyist or history educators .
 
For characters, there is a Cavalry, a Pikeman, and an Archer from both British and French Army. For props, there are three armored horses with their own motions such as get up, walk, run, and etc.. For motions, this pack includes the largest collection of fighting motions, include motions for pikemen, archers, crossbowmen, bravery knights, and swords & shield fights. All motions are designed for seamless connection, start – transition – looping.
 
The versatile accessories and props allow flexible combination for different fighting requirements such as Pike horse stop, Sword Melee fighting, Long range weapons, Siege weapons (Catapult, Siege Tower)
 
All the Reallusion horses were Live Props before iClone 3. They can only be used as props, and all the horse motions were attached to the horse. Although it's easy to use, but the file size for the horses was pretty big. It was a waste to the memory resource.
 
In iClone4, all the objects with Rig bones such as dragon, horse, and lamp can be used as characters. From now on, motions are separated from characters. Not only the file size of characters becomes smaller, but the motions can be applied to horses directly. You can simply buy horse motions without buying the whole character in the future. This is a revolution for all iClone animal characters. However, it's not compatible with previous iClone versions, so we have remake the horses. It is for iClone or above.
 
For iClone 3 users, we still keep the horses for old versions. Please take a look at our Horse and Tack Theme Pack for more information. The old version horses are still Live Props, and they lack 4 horse motions, 2 character motions and a creature Base that we added to this updated pack.
 
Besides the newly added items that were mentioned above, we also remade the tail of the horse. Not only did we make the mesh and texture softer and more realistic, we also made use of the new Spring function of iClone 4 and increased the number of bone segments to the horse tail. The program will now calculate the mass, strength, and bounciness of the tail when the horse is moving.