How it works:
 
A. Convert the material files into texture files
 
B. Replace the grass texture
 
C. Click and create forest using iClone
For more details, please follow the step-by-step instructions below.
 
A. Convert the material files into texture files
1. Click the Set Tab
 
 
2. Click on template to load a 3D Surface into the viewer
 
 
3. Click Load Material to load material from your material library
 
 
4. Select the Diffuse channel and click the Save button to save the material diffuse texture
 
 
5. Select the Opacity Channel and repeat the last step
 
 
B. Replace the grass texture
1. Click the Grass Tab
 
 
2. Click on template to load a Grass into the viewer
 
 
3. Select the Diffuse channel and click the load button to load the diffuse texture that you just saved
 
 
4. Select the Opacity Channel and repeat the last step
 
 
C. Click and create a forest in the viewer