• Unarmed Attack
  • Melee
  • Defend
  • Others motions
  • Back_kickBack_kick
  • Back_roll_kick_01Back_roll_kick_01
  • Back_roll_kick_02Back_roll_kick_02
  • Donkey_air_kickDonkey_air_kick
  • Donkey_kickDonkey_kick
  • Elbow_01Elbow_01
  • Elbow_02Elbow_02
  • Flying_kick_01Flying_kick_01
  • Flying_kick_02Flying_kick_02
  • Head_buttHead_butt
  • Jumping_kick_01Jumping_kick_01
  • Jumping_kick_02Jumping_kick_02
  • Power_uppercutPower_uppercut
  • Punch_01Punch_01
  • Punch_02Punch_02
  • Punch_03Punch_03
  • Qi_launchQi_launch
  • SlamSlam
  • UppercutUppercut
  • Fence_01Fence_01
  • Fence_02Fence_02
  • Hack_01Hack_01
  • Hack_02Hack_02
  • Slash_01Slash_01
  • Slash_02Slash_02
  • Slash_03Slash_03
  • Slash_04Slash_04
  • ThrowThrow
  • Upper_stabUpper_stab
  • Block_01Block_01
  • Block_02Block_02
  • Block_03Block_03
  • Dodge_01Dodge_01
  • Dodge_02Dodge_02
  • Dodge_03Dodge_03
  • Hit_01Hit_01
  • Hit_02Hit_02
  • Hit_03Hit_03
  • Hit_04Hit_04
  • Back_ConfrontBack_Confront
  • Back_FlipBack_Flip
  • CraneCrane
  • Front_ConfrontFront_Confront
  • Front_FlipFront_Flip
  • Ninja_runNinja_run
  • SnakeSnake